Rustbot/events/src/events.rs

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mod ready;
mod shards;
use rustbot_lib::{
RustbotError,
RustbotData
};
use poise::{
FrameworkContext,
serenity_prelude::FullEvent
};
pub const RUSTBOT_EVENT: &str = "RustbotEvent";
struct EventProcessor<'a> {
framework: FrameworkContext<'a, RustbotData, RustbotError>
}
pub async fn processor(
framework: FrameworkContext<'_, RustbotData, RustbotError>,
event: &FullEvent
) -> Result<(), RustbotError> {
let processor = EventProcessor { framework };
match event {
FullEvent::Ready { data_about_bot } => processor.on_ready(data_about_bot).await?,
FullEvent::ShardsReady { total_shards } => processor.on_shards_ready(total_shards).await?,
FullEvent::ShardStageUpdate { event } => processor.on_shards_stageupdate(event).await?,
_ => {}
}
Ok(())
}