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4 Commits

Author SHA1 Message Date
toast-ts
bca87ea425 Remove unused types 2024-09-25 12:29:10 +10:00
toast-ts
3afc39c903 Use Levenshtein algorithm 2024-09-25 12:27:21 +10:00
toast-ts
7a0c245311 Update README.md 2024-09-25 11:55:25 +10:00
toast-ts
bc87b60376 Update deps 2024-09-25 11:31:42 +10:00
5 changed files with 132 additions and 152 deletions

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@ -25,12 +25,3 @@ This is a revision history of how far we come in development cycle;
| V1 | JavaScript | Discord.JS v13 | Message commands |
| V2-V3 | TypeScript | Discord.JS v14 | Slash/message commands |
| V4 (Private) | Rust/Lua | Serenity v0.12 | Slash/context/message commands |
## CLI arguments (`process.argv[..]`)
`yarn dev` - Starts the development bot with predefined args.
The args in question is;
| Argument | Usage |
|----------|-------|
| `src/DB-Beta.config.json` | Location of config file - [2] |
| `daggerbotbeta` | Service name in TokenService to fetch tokens data from - [3] |
| `true` | Toggle debug mode in Discord.js library - [4] |

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@ -27,7 +27,7 @@
"engineStrict": true,
"packageManager": "yarn@4.5.0+sha512.837566d24eec14ec0f5f1411adb544e892b3454255e61fdef8fd05f3429480102806bac7446bc9daff3896b01ae4b62d00096c7e989f1596f2af10b927532f39",
"dependencies": {
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"@napi-rs/canvas": "0.1.56",
"@octokit/rest": "21.0.2",
"@sequelize/core": "7.0.0-alpha.42",
"@sequelize/postgres": "7.0.0-alpha.42",
@ -40,13 +40,13 @@
"ms": "2.1.3",
"node-cron": "3.0.3",
"redis": "4.7.0",
"simple-git": "3.26.0",
"simple-git": "3.27.0",
"systeminformation": "5.23.5",
"undici": "6.19.8"
},
"devDependencies": {
"@types/ms": "0.7.34",
"@types/node": "22.5.5",
"@types/node": "22.7.0",
"@types/node-cron": "3.0.11",
"typescript": "5.5.4"
}

View File

@ -8,11 +8,51 @@ import MessageTool from '../helpers/MessageTool.js';
import {FSData} from 'src/interfaces';
import {requestServerData, mpModuleDisabled, refreshTimerSecs, playtimeStat, MPChannels} from '../modules/MPModule.js';
// I asked Copilot lol, yes I said "wtf is that" when it suggested it to me.
// Works wonders, I'm surprised.
function levenshtein(a: string, b: string): number {
const matrix = Array.from({length: a.length+1}, ()=>Array(b.length+1).fill(0));
for (let i = 0; i <= a.length; i++) matrix[i][0] = i;
for (let j = 0; j <= b.length; j++) matrix[0][j] = j;
for (let i = 1; i <= a.length; i++) {
for (let j = 1; j <= b.length; j++) {
const cost = a[i-1] === b[j-1] ? 0 : 1;
matrix[i][j] = Math.min(
matrix[i-1][j] + 1, // Deletion
matrix[i][j-1] + 1, // Insertion
matrix[i-1][j-1] + cost // Substitution
);
}
}
return matrix[a.length][b.length];
}
function normalizeString(s: string): string {
return s.toLowerCase().replace(/[^a-z0-9]/g, '');
}
async function fetchData(client:TClient, interaction:Discord.ChatInputCommandInteraction, serverName:string):Promise<FSData|Discord.InteractionResponse> {
try {
await interaction.deferReply();
const db = await client.MPServer.findInCache();
const data = await requestServerData(client, db.find(x=>x.serverName === serverName));
const server = db.find(x=>x.serverName === serverName);
if (!server) {
const normalizedServerName = normalizeString(serverName);
const servers = db.filter(x=>x.isActive).map(x=>x.serverName);
const closestMatch = servers.reduce((closest, current)=>{
const currentSimilarity = levenshtein(normalizeString(current), normalizedServerName);
const closestSimilarity = levenshtein(normalizeString(closest), normalizedServerName);
return currentSimilarity < closestSimilarity ? current : closest;
}, servers[0]);
await interaction.editReply(`**${serverName}** does not exist in database, closest server is **${closestMatch}**.`);
return;
}
const data = await requestServerData(client, server);
return data.dss as FSData;
} catch {
Logger.console('error', 'MPDB', 'Function failed - fetchData');
@ -21,7 +61,7 @@ async function fetchData(client:TClient, interaction:Discord.ChatInputCommandInt
}
const logPrefix = 'MPDB';
const PALLET_FILTER = ['PALLETS', 'BIGBAGPALLETS'];
const CATEGORY_FILTER = ['PALLETS', 'BIGBAGS', 'BIGBAGPALLETS'];
export default class MP {
static async autocomplete(client:TClient, interaction:Discord.AutocompleteInteraction<'cached'>) {
@ -102,7 +142,7 @@ export default class MP {
pallets: async()=>{
const DSS = await fetchData(client, interaction, choiceSelector) as FSData;
if (!DSS) return console.log('Endpoint failed - pallets');
const filter = DSS?.vehicles.filter(x=>PALLET_FILTER.includes(x.category));
const filter = DSS?.vehicles.filter(x=>CATEGORY_FILTER.includes(x.category));
const rules = {
one: 'single pallet',
two: 'pallets',
@ -114,7 +154,7 @@ export default class MP {
const getLongestName = Object.entries(this.getPalletCounts(DSS)).map(([name, _])=>name.length).sort((a,b)=>b-a)[0];
await interaction.editReply(MessageTool.concatMessage(
`There are currently **${filter.length}** ${rules} on the server. Here\'s the breakdown:\`\`\`ansi`,
Object.entries(this.getPalletCounts(DSS)).map(([name, count])=>`${ansi.blue(name.padEnd(getLongestName+3))}${ansi.yellow(count.toString())}`).join('\n'),
Object.entries(this.getPalletCounts(DSS)).map(([name, count])=>`${ansi.bold(ansi.blue(name.padEnd(getLongestName+3)))}${ansi.bold(ansi.yellow(count.toString()))}`).join('\n'),
'```'
))
}
@ -244,7 +284,7 @@ export default class MP {
await Promise.all(numbersArr.slice(0, length).map(emote=>message.react(emote)));
}
private static getPalletCounts(data:FSData) {
const pallets = data.vehicles.filter(x=>PALLET_FILTER.includes(x.category));
const pallets = data.vehicles.filter(x=>CATEGORY_FILTER.includes(x.category));
const counts = pallets.reduce((acc, name)=>{
acc[name.name] = (acc[name.name] ?? 0) + 1;
return acc;
@ -328,7 +368,7 @@ export default class MP {
.setName('reason')
.setDescription('The message to send to the channel after toggling')
.setRequired(true)))
.addSubcommandGroup(x=>x
/* .addSubcommandGroup(x=>x
.setName('poll')
.setDescription('Create or end a map poll in #mp-announcements channel')
.addSubcommand(x=>x
@ -347,5 +387,5 @@ export default class MP {
.setRequired(true)))
.addSubcommand(x=>x
.setName('maps')
.setDescription('Fetch the list of maps currently in the suggestion pool')))
.setDescription('Fetch the list of maps currently in the suggestion pool'))) */
}

53
src/interfaces.d.ts vendored
View File

@ -16,13 +16,8 @@ export interface Punishment {
export interface FSData {
server: {
dayTime: number,
game: string,
mapName: string,
mapSize: number,
mapOverviewFilename: string,
money: number,
name: string,
server: string,
version: string
},
slots: {
@ -34,17 +29,7 @@ export interface FSData {
}
interface FSVehicle {
name: string,
category: string,
type: string,
x: number,
y: number,
z: number,
fills: FSVehicleFill[],
controller: string
}
interface FSVehicleFill {
type: string,
level: number
category: string
}
export interface FSPlayer {
isUsed?: boolean,
@ -54,55 +39,19 @@ export interface FSPlayer {
}
export interface FSCareerSavegame {
settings: {
savegameName: string,
creationDate: string,
mapId: string,
mapTitle: string,
saveDataFormatted: string,
saveDate: string,
resetVehicles: string,
trafficeEnabled: string,
stopAndGoBraking: string,
trailerFillLimit: string,
automaticMotorStartEnabled: string,
growthMode: string,
fixedSeasonalVisuals: string,
plannedDaysPerPeriod: string,
fruitDestruction: string,
plowingRequiredEnabled: string,
stonesEnabled: string,
weedsEnabled: string,
limeRequired: string,
isSnowEnabled: string,
fuelUsage: string,
helperBuyFuel: string,
helperBuySeeds: string,
helperSlurrySource: string,
helperManureSource: string,
densityMapRevision: string,
terrainTextureRevision: string,
terrainLodTextureRevision: string,
splitShapesRevision: string,
tipCollisionRevision: string,
placementCollisionRevision: string,
navigationCollisionRevision: string,
mapDensityMapRevision: string,
mapTerrainTextureRevision: string,
mapTerrainLodTextureRevision: string,
mapSplitShapesRevision: string,
mapTipCollisionRevision: string,
mapPlacementCollisionRevision: string,
mapNavigationCollisionRevision: string,
difficulty: string,
economicDifficulty: string,
dirtInterval: string,
timeScale: string,
autoSaveInterval: string
},
statistics: {
money: string,
playTime: string
},
slotSystem: {
slotUsage: string
}

162
yarn.lock
View File

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