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Remove unused types
This commit is contained in:
parent
3afc39c903
commit
bca87ea425
53
src/interfaces.d.ts
vendored
53
src/interfaces.d.ts
vendored
@ -16,13 +16,8 @@ export interface Punishment {
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export interface FSData {
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export interface FSData {
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server: {
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server: {
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dayTime: number,
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dayTime: number,
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game: string,
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mapName: string,
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mapName: string,
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mapSize: number,
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mapOverviewFilename: string,
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money: number,
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name: string,
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name: string,
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server: string,
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version: string
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version: string
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},
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},
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slots: {
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slots: {
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@ -34,17 +29,7 @@ export interface FSData {
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}
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}
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interface FSVehicle {
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interface FSVehicle {
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name: string,
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name: string,
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category: string,
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category: string
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type: string,
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x: number,
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y: number,
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z: number,
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fills: FSVehicleFill[],
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controller: string
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}
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interface FSVehicleFill {
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type: string,
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level: number
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}
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}
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export interface FSPlayer {
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export interface FSPlayer {
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isUsed?: boolean,
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isUsed?: boolean,
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@ -54,55 +39,19 @@ export interface FSPlayer {
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}
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}
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export interface FSCareerSavegame {
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export interface FSCareerSavegame {
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settings: {
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settings: {
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savegameName: string,
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creationDate: string,
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mapId: string,
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mapTitle: string,
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mapTitle: string,
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saveDataFormatted: string,
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saveDate: string,
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resetVehicles: string,
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trafficeEnabled: string,
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stopAndGoBraking: string,
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trailerFillLimit: string,
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automaticMotorStartEnabled: string,
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growthMode: string,
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growthMode: string,
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fixedSeasonalVisuals: string,
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plannedDaysPerPeriod: string,
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fruitDestruction: string,
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fruitDestruction: string,
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plowingRequiredEnabled: string,
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plowingRequiredEnabled: string,
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stonesEnabled: string,
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stonesEnabled: string,
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weedsEnabled: string,
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weedsEnabled: string,
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limeRequired: string,
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limeRequired: string,
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isSnowEnabled: string,
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fuelUsage: string,
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fuelUsage: string,
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helperBuyFuel: string,
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helperBuySeeds: string,
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helperSlurrySource: string,
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helperManureSource: string,
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densityMapRevision: string,
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terrainTextureRevision: string,
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terrainLodTextureRevision: string,
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splitShapesRevision: string,
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tipCollisionRevision: string,
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placementCollisionRevision: string,
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navigationCollisionRevision: string,
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mapDensityMapRevision: string,
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mapTerrainTextureRevision: string,
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mapTerrainLodTextureRevision: string,
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mapSplitShapesRevision: string,
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mapTipCollisionRevision: string,
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mapPlacementCollisionRevision: string,
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mapNavigationCollisionRevision: string,
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difficulty: string,
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economicDifficulty: string,
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economicDifficulty: string,
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dirtInterval: string,
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dirtInterval: string,
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timeScale: string,
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timeScale: string,
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autoSaveInterval: string
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autoSaveInterval: string
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},
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},
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statistics: {
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money: string,
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playTime: string
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},
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slotSystem: {
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slotSystem: {
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slotUsage: string
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slotUsage: string
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}
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}
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