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Daggerbot-TS/src/typings/interfaces.d.ts
2023-10-05 12:01:36 +11:00

187 lines
4.1 KiB
TypeScript

import Discord from 'discord.js';
export interface Punishment {
_id: number;
type: string;
member: string;
moderator: string;
expired?: boolean;
time: number;
reason: string;
endTime?: number;
cancels?: number;
duration?: number;
}
export interface FSData {
server: {
dayTime: number,
game: string,
mapName: string,
mapSize: number,
mapOverviewFilename: string,
money: number,
name: string,
server: string,
version: string
},
slots: {
capacity: number,
used: number,
players: Array<FSPlayer>
},
vehicles: Array<FSVehicle>
}
interface FSVehicle {
name: string,
category: string,
type: string,
x: number,
y: number,
z: number,
fills: Array<FSVehicleFill>,
controller: string
}
interface FSVehicleFill {
type: string,
level: number
}
export interface FSPlayer {
isUsed: boolean,
isAdmin: boolean,
uptime: number,
name: string
}
export interface FSCareerSavegame {
settings: {
savegameName: XMLText,
creationDate: XMLText,
mapId: XMLText,
mapTitle: XMLText,
saveDataFormatted: XMLText,
saveDate: XMLText,
resetVehicles: XMLText,
trafficeEnabled: XMLText,
stopAndGoBraking: XMLText,
trailerFillLimit: XMLText,
automaticMotorStartEnabled: XMLText,
growthMode: XMLText,
fixedSeasonalVisuals: XMLText,
plannedDaysPerPeriod: XMLText,
fruitDestruction: XMLText,
plowingRequiredEnabled: XMLText,
stonesEnabled: XMLText,
weedsEnabled: XMLText,
limeRequired: XMLText,
isSnowEnabled: XMLText,
fuelUsage: XMLText,
helperBuyFuel: XMLText,
helperBuySeeds: XMLText,
helperSlurrySource: XMLText,
helperManureSource: XMLText,
densityMapRevision: XMLText,
terrainTextureRevision: XMLText,
terrainLodTextureRevision: XMLText,
splitShapesRevision: XMLText,
tipCollisionRevision: XMLText,
placementCollisionRevision: XMLText,
navigationCollisionRevision: XMLText,
mapDensityMapRevision: XMLText,
mapTerrainTextureRevision: XMLText,
mapTerrainLodTextureRevision: XMLText,
mapSplitShapesRevision: XMLText,
mapTipCollisionRevision: XMLText,
mapPlacementCollisionRevision: XMLText,
mapNavigationCollisionRevision: XMLText,
difficulty: XMLText,
economicDifficulty: XMLText,
dirtInterval: XMLText,
timeScale: XMLText,
autoSaveInterval: XMLText
},
statistics: {
money: XMLText,
playTime: XMLText
},
slotSystem: {
_attributes: {
slotUsage: string
}
}
}
interface XMLText {
_text: string
}
export interface Tokens {
spotify: {
client: string,
secret: string
}
}
export interface Config {
embedColor: Discord.ColorResolvable,
embedColorGreen: Discord.ColorResolvable,
embedColorOrange: Discord.ColorResolvable,
embedColorYellow: Discord.ColorResolvable,
embedColorRed: Discord.ColorResolvable,
embedColorBCA: Discord.ColorResolvable,
embedColorXmas: Discord.ColorResolvable,
LRSstart: number,
whitelistedServers: Array<string>,
MPStatsLocation: {
mainServer: {
channel: string
message: string
},
secondServer: {
channel: string
message: string
}
},
botSwitches: {
dailyMsgsBackup: boolean,
registerCommands: boolean,
commands: boolean,
logs: boolean,
music: boolean,
buttonRoles: boolean,
automod: boolean,
mpstats: boolean,
autores: boolean
},
botPresence: Discord.PresenceData,
eval: boolean,
whitelist: Array<string>,
contribList: Array<string>,
mainServer: {
id: string,
staffRoles: Array<string>,
roles: {
admin: string,
bottech: string,
dcmod: string,
mpmanager: string,
mpmod: string,
vtcmanager: string,
vtcstaff: string,
ytmod: string,
mphelper: string,
mpplayer: string,
vtcmember: string
},
channels: {
console: string,
errors: string,
thismeanswar: string,
bot_suggestions: string,
bot_status: string,
logs: string,
welcome: string,
botcommands: string,
bankick_log: string,
fs_server_log: string,
punishment_log: string,
dcmod_chat: string
}
}
}