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28 lines
1.8 KiB
TypeScript
28 lines
1.8 KiB
TypeScript
import Discord from 'discord.js';
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import TClient from '../client.js';
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import ansi from 'ansi-colors';
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export default {
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async run(client:TClient){
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const botSwitches = Object.entries(client.config.botSwitches).map(([k, v])=>`${ansi.yellow(k)}${ansi.black(':')} ${v}`).join('\n').replace(/true/g, ansi.green('true')).replace(/false/g, ansi.red('false'));
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await client.guilds.fetch(client.config.mainServer.id).then(async guild=>{
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await guild.members.fetch();
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setInterval(()=>{
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client.user.setPresence(client.config.botPresence);
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guild.invites.fetch().then(invites=>invites.forEach(inv=>client.invites.set(inv.code, {uses: inv.uses, creator: inv.inviterId, channel: inv.channel.name})))
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},300000)
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})
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if (client.config.botSwitches.registerCommands){
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console.log('Total commands: '+client.registry.length) //Debugging reasons.
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client.config.whitelistedServers.forEach(guildId=>(client.guilds.cache.get(guildId) as Discord.Guild).commands.set(client.registry).catch((e:Error)=>{
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console.log(`Couldn't register slash commands for ${guildId} because`, e.stack);
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(client.channels.resolve(client.config.mainServer.channels.errors) as Discord.TextChannel).send(`Cannot register slash commands for **${client.guilds.cache.get(guildId).name}** (\`${guildId}\`):\n\`\`\`${e.message}\`\`\``)
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}))
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}
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console.log(`${client.user.username} has logged into Discord API`);
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console.log(client.config.botSwitches, client.config.whitelistedServers);
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(client.channels.resolve(client.config.mainServer.channels.bot_status) as Discord.TextChannel).send({content: `**${client.user.username}** is active`, embeds:[new client.embed().setColor(client.config.embedColor).setDescription(`**\`\`\`ansi\n${botSwitches}\n\`\`\`**`)]});
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console.timeEnd('Startup')
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}
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}
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