import Discord from 'discord.js'; import TClient from './client.js'; const client = new TClient; client.init(); import fs from 'node:fs'; import {FSData, FSCareerSavegame} from './typings/interfaces'; client.on('ready', async()=>{ setInterval(()=>client.user.setPresence(client.config.botPresence), 300000); await client.guilds.fetch(client.config.mainServer.id).then(async guild=>{ await guild.members.fetch(); setInterval(()=>guild.invites.fetch().then(invites=>invites.forEach(inv=>client.invites.set(inv.code, {uses: inv.uses, creator: inv.inviterId}))),300000) }); if (client.config.botSwitches.registerCommands){ client.config.whitelistedServers.forEach(guildId=>(client.guilds.cache.get(guildId) as Discord.Guild).commands.set(client.registry).catch((e:Error)=>{ console.log(`Couldn't register slash commands for ${guildId} because`, e.stack); (client.channels.resolve(client.config.mainServer.channels.errors) as Discord.TextChannel).send(`Cannot register slash commands for **${client.guilds.cache.get(guildId).name}** (\`${guildId}\`):\n\`\`\`${e.message}\`\`\``) })) }; console.log(`${client.user.tag} has logged into Discord API`); console.log(client.config.botSwitches, client.config.whitelistedServers); (client.channels.resolve(client.config.mainServer.channels.bot_status) as Discord.TextChannel).send(`${client.user.username} is active\n\`\`\`json\n${Object.entries(client.config.botSwitches).map((hi)=>`${hi[0]}: ${hi[1]}`).join('\n')}\`\`\``); console.timeEnd('Startup') }) // Handle errors function DZ(error:Error, location:string){// Yes, I may have shiternet but I don't need to wake up to like a hundred messages or so. if (['getaddrinfo ENOTFOUND discord.com'].includes(error.message)) return; //console.error(error); const channel = client.channels.resolve(client.config.mainServer.channels.errors) as Discord.TextChannel | null; channel?.send({embeds: [new client.embed().setColor('#420420').setTitle('Error caught!').setFooter({text: location}).setDescription(`**Error:** \`${error.message}\`\n\n**Stack:** \`${`${error.stack}`.slice(0, 2500)}\``)]}) } process.on('unhandledRejection', (error: Error)=>DZ(error, 'unhandledRejection')); process.on('uncaughtException', (error: Error)=>DZ(error, 'uncaughtException')); process.on('error', (error: Error)=>DZ(error, 'process-error')); client.on('error', (error: Error)=>DZ(error, 'client-error')); // Daggerwin MP loop setInterval(async()=>{ if (!client.config.botSwitches.mpstats) return; const msg = await (client.channels.resolve('543494084363288637') as Discord.TextChannel).messages.fetch('1023699243183112192') const embed = new client.embed(); let Players = []; let error; // Connect to DB to retrieve the Gameserver info to fetch data. const ServerURL = await client.MPServer._content.findById(client.config.mainServer.id); const MPURL = ServerURL.ip; const MPCode = ServerURL.code; const verifyURL = MPURL.match(/http|https/); const completedURL_DSS = MPURL+'/feed/dedicated-server-stats.json?code='+MPCode; const completedURL_CSG = MPURL+'/feed/dedicated-server-savegame.html?code='+MPCode+'&file=careerSavegame'; const FSdss = { data: {} as FSData, fetchResult: '' as string }; const FScsg = { data: {} as FSCareerSavegame, fetchResult: '' as string }; if (!verifyURL) return msg.edit({content: '*Detected an invalid IP.*', embeds: null}) async function serverData(client:TClient, URL: string){ return await client.axios.get(URL, {timeout: 4000, maxContentLength: Infinity, headers: {'User-Agent': `Daggerbot/axios ${client.axios.VERSION}`}}).catch((error:Error)=>error.message) } await Promise.all([serverData(client, completedURL_DSS), serverData(client, completedURL_CSG)]).then(function(results){ if (typeof results[0] == 'string'){ FSdss.fetchResult = `DagMP DSS failed, ${results[0]}`; embed.addFields({name: 'DSS Status', value: results[0]}) } else if (results[0].status != 200){ FSdss.fetchResult = `DagMP DSS failed with ${results[0].status + ' ' + results[0].statusText}`; embed.addFields({name: 'DSS Status', value: results[0].status + ' ' + results[0].statusText}) } else FSdss.data = results[0].data as FSData if (typeof results[1] == 'string'){ FScsg.fetchResult = `DagMP CSG failed, ${results[1]}`; embed.addFields({name: 'CSG Status', value: results[1]}) } else if (results[1].status != 200){ if (results[1].status == 204) embed.setImage('https://http.cat/204'); FScsg.fetchResult = `DagMP CSG failed with ${results[1].status + ' ' + results[1].statusText}`; embed.addFields({name: 'CSG Status', value: results[1].status + ' ' + results[1].statusText}) } else FScsg.data = (client.xjs.xml2js(results[1].data,{compact:true}) as any).careerSavegame as FSCareerSavegame; }).catch((error)=>console.log(error)) if (FSdss.fetchResult.length != 0){ error = true; if (FSdss.data.slots === undefined) return; console.log(client.logTime(), FSdss.fetchResult); } if (FScsg.fetchResult.length != 0){ error = true; console.log(client.logTime(), FScsg.fetchResult); } if (error) { // Blame RedRover and Nawdic embed.setTitle('Host is not responding').setColor(client.config.embedColorRed); msg.edit({content: null, embeds: [embed]}) return; } const DB = JSON.parse(fs.readFileSync('src/database/MPPlayerData.json', {encoding: 'utf8'})); DB.push(FSdss.data.slots.used) fs.writeFileSync('src/database/MPPlayerData.json', JSON.stringify(DB)) // Number format function function formatNumber(number: any, digits: any, icon: any){ var n = Number(number) return n.toLocaleString(undefined, {minimumFractionDigits: digits})+icon } // Temporary workaround for fresh save. const slotSystem = isNaN(Number(FScsg.data.slotSystem?._attributes.slotUsage)) == true ? 'Unavailable' : Number(FScsg.data.slotSystem?._attributes.slotUsage).toLocaleString('en-US'); const timeScale = isNaN(Number(FScsg.data.settings?.timeScale._text)) == true ? 'Unavailable' : formatNumber(Number(FScsg.data.settings?.timeScale._text), 0, 'x'); if (FSdss.data.server.name.length == 0){ embed.setTitle('The server seems to be offline.').setColor(client.config.embedColorRed); msg.edit({content: 'This embed will resume when server is back online.', embeds: [embed]}) } else { const embed1 = new client.embed().setColor(client.config.embedColor).setTitle('Server details').addFields( {name: 'Current Map', value: `${FSdss.data.server.mapName.length == 0 ? '\u200b' : FSdss.data.server.mapName}`, inline: true}, {name: 'Version', value: `${FSdss.data.server.version.length == 0 ? '\u200b' : FSdss.data.server.version}`, inline: true}, {name: 'In-game Time', value: `${('0' + Math.floor((FSdss.data.server.dayTime/3600/1000))).slice(-2)}:${('0' + Math.floor((FSdss.data.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true}, {name: 'Slot Usage', value: `${slotSystem}`, inline: true}, {name: 'Timescale', value: `${timeScale}`, inline: true} ); FSdss.data.slots.players.filter((x)=>x.isUsed !== false).forEach(player=>Players.push(`**${player.name} ${player.isAdmin ? '| admin' : ''}**\nFarming for ${(Math.floor(player.uptime/60))} hr & ${('' + (player.uptime % 60)).slice(-2)} min`)) embed.setDescription(`${FSdss.data.slots.used == 0 ? '*No players online*' : Players.join('\n\n')}`).setTitle(FSdss.data.server.name).setColor(client.config.embedColor) embed.setAuthor({name: `${FSdss.data.slots.used}/${FSdss.data.slots.capacity}`}); msg.edit({content: 'This embed updates every minute.', embeds: [embed1, embed]}) } }, 60000) // YouTube Upload notification setInterval(async()=>{ client.YTLoop('UCQ8k8yTDLITldfWYKDs3xFg', 'Daggerwin', '528967918772551702'); // 528967918772551702 = #videos-and-streams client.YTLoop('UCguI73--UraJpso4NizXNzA', 'Machinery Restorer', '767444045520961567') // 767444045520961567 = #machinery-restorer }, 600000) // Event loop for punishments and daily msgs setInterval(async()=>{ const now = Date.now(); const lrsStart = client.config.LRSstart; const punishments = await client.punishments._content.find({}); punishments.filter(x=>x.endTime && x.endTime<= now && !x.expired).forEach(async punishment=>{ console.log(client.logTime(), `${punishment.member}\'s ${punishment.type} should expire now`); const unpunishResult = await client.punishments.removePunishment(punishment._id, client.user.id, 'Time\'s up!'); console.log(client.logTime(), unpunishResult); }); const formattedDate = Math.floor((now - lrsStart)/1000/60/60/24); const dailyMsgs = JSON.parse(fs.readFileSync('./src/database/dailyMsgs.json', {encoding: 'utf8'})) if (!dailyMsgs.some((x:Array)=>x[0] === formattedDate)){ let total = (await client.userLevels._content.find({})).reduce((a,b)=>a + b.messages, 0); // sum of all users const yesterday = dailyMsgs.find((x:Array)=>x[0] === formattedDate - 1); if (total < yesterday) total = yesterday // messages went down. dailyMsgs.push([formattedDate, total]); fs.writeFileSync('./src/database/dailyMsgs.json', JSON.stringify(dailyMsgs)) console.log(client.logTime(), `Pushed [${formattedDate}, ${total}] to dailyMsgs`); client.guilds.cache.get(client.config.mainServer.id).commands.fetch().then((commands)=>(client.channels.resolve(client.config.mainServer.channels.logs) as Discord.TextChannel).send(`:pencil: Pushed \`[${formattedDate}, ${total}]\` to x.name == 'rank').id}>`)) } }, 5000)