import Discord from 'discord.js'; import TClient from '../client.js'; import {Player,useTimeline,useQueue} from 'discord-player'; import {SpotifyExtractor} from '@discord-player/extractor'; export default { async run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){ if (!client.config.botSwitches.music) return interaction.reply({content:'Music module is currently disabled.',ephemeral:true}); if (!client.isStaff(interaction.member) && !client.config.whitelist.includes(interaction.member.id)) return interaction.reply('This command is in early stages of development, some parts may be missing or broken.\nIt has been restricted to staff for time-being.'); const player = Player.singleton(client); await player.extractors.register(SpotifyExtractor, { clientId: client.tokens.dontlookatme.client, clientSecret: client.tokens.dontlookatme.secret }); const voiceCh = interaction.member.voice.channel; if (!voiceCh) return interaction.reply('Please join a voice channel first to use the command.'); player.nodes.create(interaction.guildId, { metadata: { channel: interaction.channel, client: interaction.guild.members.me, requestedBy: interaction.member }, selfDeaf: true, volume: 75, skipOnNoStream: true, leaveOnEnd: false, leaveOnEmpty: false, bufferingTimeout: 30000, connectionTimeout: 25000, strategy: 'FIFO' }); ({ play: async()=>{ const url = interaction.options.getString('url'); if (!url.includes('https://open.spotify.com/')) return interaction.reply('Sorry, I can\'t play that. I can only accept Spotify links that contains `https://open.spotify.com/`'); player.play(interaction.member.voice.channel, url); await interaction.reply(`Added the song to the queue.`); }, stop: async()=>{ player.destroy(); await interaction.reply('Player destroyed.') }, now_playing: ()=>{ const {volume,timestamp,track} = useTimeline(interaction.guildId); interaction.reply({embeds:[ new client.embed().setColor(client.config.embedColor).setTitle(`${track.title} - ${track.author}`).setThumbnail(track.thumbnail).addFields( {name: 'Timestamp', value: `**${timestamp.current.label}**/**${timestamp.total.label}**`, inline: true}, {name: 'Volume', value: `${volume}%`, inline: true} ) ]}) }, volume: ()=>{ const vol = interaction.options.getNumber('percentage'); const queue = useQueue(interaction.guildId); queue.node.setVolume(vol); interaction.reply(`Successfully adjusted the player's volume to ${vol}%`) } } as any)[interaction.options.getSubcommand()](); }, data: new Discord.SlashCommandBuilder() .setName('music') .setDescription('Music module') .addSubcommand(x=>x .setName('play') .setDescription('Play a Spotify song') .addStringOption(x=>x .setName('url') .setDescription('Spotify URL') .setRequired(true))) .addSubcommand(x=>x .setName('stop') .setDescription('Stop playing music and disconnect the bot from voice channel')) .addSubcommand(x=>x .setName('now_playing') .setDescription('Check what song is currently playing')) .addSubcommand(x=>x .setName('volume') .setDescription('Adjust the player\'s volume') .addNumberOption(x=>x .setName('percentage') .setDescription('Volume level to adjust, ranges from 5 to 100, default is 75') .setMaxValue(100) .setMinValue(5) .setRequired(true))) }