import Discord from 'discord.js'; import TClient from '../client.js'; export default class GuildMemberUpdate { static run(client:TClient, oldMember:Discord.GuildMember, newMember:Discord.GuildMember){ if (oldMember.guild.id != client.config.dcServer.id) return; if (!client.config.botSwitches.logs) return; const channel = (client.channels.resolve(client.config.dcServer.channels.logs) as Discord.TextChannel); if (oldMember.nickname != newMember.nickname){ const embed = new client.embed().setColor(client.config.embedColor).setTimestamp().setThumbnail(newMember.displayAvatarURL({size: 2048})).setTitle(`Nickname updated: ${newMember.user.username}`).setDescription(`<@${newMember.user.id}>\n\`${newMember.user.id}\``) oldMember.nickname === null ? '' : embed.addFields({name: '🔹 Old nickname', value: `\`\`\`${oldMember.nickname}\`\`\``}) newMember.nickname === null ? embed.setFooter({text:'Nickname has been reset.'}) : embed.addFields({name: '🔹 New nickname', value: `\`\`\`${newMember.nickname}\`\`\``}) channel.send({embeds: [embed]}) } const newRoles = newMember.roles.cache.map((_,i)=>i).filter(x=>!oldMember.roles.cache.map((_,i)=>i).some(y=>y===x)); const oldRoles = oldMember.roles.cache.map((_,i)=>i).filter(x=>!newMember.roles.cache.map((_,i)=>i).some(y=>y===x)); if (newRoles.length === 0 && oldRoles.length == 0) return; const embed = new client.embed().setColor(client.config.embedColor).setThumbnail(newMember.displayAvatarURL({size: 2048})).setTitle(`Role updated: ${newMember.user.username}`).setDescription(`<@${newMember.user.id}>\n\`${newMember.user.id}\``) if (newRoles.length != 0) embed.addFields({name: newRoles.length > 1 ? '🔹 Roles added' : '🔹 Role added', value: newRoles.map(x=>`<@&${x}>`).join(' ')}); if (oldRoles.length != 0) embed.addFields({name: oldRoles.length > 1 ? '🔹 Roles removed' : '🔹 Role removed', value: oldRoles.map(x=>`<@&${x}>`).join(' ')}); channel.send({embeds: [embed]}) } }