import Discord from 'discord.js'; import TClient from '../client.js'; export default { async run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){ if (client.config.mainServer.id === interaction.guildId) { if (!client.isStaff(interaction.member)) return client.youNeedRole(interaction, 'dcmod'); } const amount = interaction.options.getInteger('amount') as number; if (amount > 100) return interaction.reply({content: 'Discord API limits purging up to 100 messages.', ephemeral: true}) const user = interaction.options.getUser('user'); let messagesArray: Array = []; if (user){ (interaction.channel as Discord.TextChannel).messages.fetch({limit: amount}).then(msgs=>{ const msgList = msgs.filter(x=>x.author.id == user.id); (interaction.channel as Discord.TextChannel).bulkDelete(msgList); }) } else { (interaction.channel as Discord.TextChannel).messages.fetch({limit: amount}).then(async messages=>{ messages.forEach(message=>messagesArray.push(message.id)); await (interaction.channel as Discord.TextChannel).bulkDelete(messagesArray); }) } await interaction.reply({content: `Successfully purged ${amount} messages.`, ephemeral: true}) }, data: new Discord.SlashCommandBuilder() .setName('purge') .setDescription('Purge the amount of messages in this channel') .addIntegerOption(x=>x .setName('amount') .setDescription('Amount of messages to be obliterated') .setRequired(true)) .addUserOption(x=>x .setName('user') .setDescription('Which user to have their messages obliterated?')) }