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2 changed files with 54 additions and 46 deletions

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@ -1,31 +0,0 @@
import Discord from 'discord.js';
import TClient from '../client.js';
export default {
async run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
if (client.config.mainServer.id === interaction.guildId) {
if (!interaction.member.roles.cache.has(client.config.mainServer.roles.mpmanager) && !interaction.member.roles.cache.has(client.config.mainServer.roles.bottech) && !interaction.member.roles.cache.has(client.config.mainServer.roles.admin)) return client.youNeedRole(interaction, 'mpmanager');
}
const maintenanceMessage = interaction.options.getString('message');
const activePlayersChannel = '739084625862852715';
const channel = (client.channels.cache.get(activePlayersChannel) as Discord.TextChannel);
const embed = new client.embed().setColor(client.config.embedColor).setAuthor({name: interaction.member.displayName, iconURL: interaction.member.displayAvatarURL({size:1024})}).setTimestamp();
console.log(channel.permissionsFor(interaction.guildId).has('SendMessages'));
if (channel.permissionsFor(interaction.guildId).has('SendMessages')) {
channel.permissionOverwrites.edit(interaction.guildId, {SendMessages: false}, {type: 0, reason: `Locked by ${interaction.member.displayName}`});
channel.send({embeds: [embed.setTitle('🔒 Channel locked').setDescription(`**Reason:**\n${maintenanceMessage}`)]});
interaction.reply({content: `<#${activePlayersChannel}> has been locked!`, ephemeral: true});
} else if (!channel.permissionsFor(interaction.guildId).has('SendMessages')) {
channel.permissionOverwrites.edit(interaction.guildId, {SendMessages: true}, {type: 0, reason: `Unlocked by ${interaction.member.displayName}`});
channel.send({embeds: [embed.setTitle('🔓 Channel unlocked').setDescription(`**Reason:**\n${maintenanceMessage}`)]});
interaction.reply({content: `<#${activePlayersChannel}> has been unlocked!`, ephemeral: true});
}
},
data: new Discord.SlashCommandBuilder()
.setName('mp-maintenance') // Just a workaround because I am too fucking tired of issues with it, so it gets to be in dedicated file for now. (Also sorry for the swear word, I am just stressed right now.)
.setDescription('Toggle maintenance mode for #mp-active-players')
.addStringOption(x=>x
.setName('message')
.setDescription('The message to display in the channel')
.setRequired(true))
}

View File

@ -4,7 +4,6 @@ import path from 'node:path';
import canvas from 'canvas'; import canvas from 'canvas';
import FormatPlayer from '../helpers/FormatPlayer.js'; import FormatPlayer from '../helpers/FormatPlayer.js';
import MessageTool from '../helpers/MessageTool.js'; import MessageTool from '../helpers/MessageTool.js';
import LogPrefix from '../helpers/LogPrefix.js';
import {readFileSync} from 'node:fs'; import {readFileSync} from 'node:fs';
import {FSData} from '../typings/interfaces'; import {FSData} from '../typings/interfaces';
@ -187,7 +186,7 @@ export default {
'Please see <#543494084363288637> for additional information.' 'Please see <#543494084363288637> for additional information.'
))]}); ))]});
}, },
url: async()=>{ /* url: async()=>{
if (client.config.mainServer.id == interaction.guildId) { if (client.config.mainServer.id == interaction.guildId) {
if (!interaction.member.roles.cache.has(client.config.mainServer.roles.mpmanager) && !interaction.member.roles.cache.has(client.config.mainServer.roles.bottech) && !interaction.member.roles.cache.has(client.config.mainServer.roles.admin)) return client.youNeedRole(interaction, 'mpmanager'); if (!interaction.member.roles.cache.has(client.config.mainServer.roles.mpmanager) && !interaction.member.roles.cache.has(client.config.mainServer.roles.bottech) && !interaction.member.roles.cache.has(client.config.mainServer.roles.admin)) return client.youNeedRole(interaction, 'mpmanager');
} }
@ -195,26 +194,59 @@ export default {
if (!address){ if (!address){
try { try {
const Url = await client.MPServer._content.findById(interaction.guildId); const Url = await client.MPServer._content.findById(interaction.guildId);
if (Url[serverSelector].ip && Url[serverSelector].code) return interaction.reply(Url[serverSelector].ip+'/feed/dedicated-server-stats.json?code='+Url[serverSelector].code) if (interaction.options.getString('server').includes('mainServer')) {
if (Url.mainServer.ip && Url.mainServer.code) return interaction.reply(Url.mainServer.ip+'/feed/dedicated-server-stats.json?code='+Url.mainServer.code)
} else {
if (Url.secondServer.ip && Url.secondServer.code) return interaction.reply(Url.secondServer.ip+'/feed/dedicated-server-stats.json?code='+Url.secondServer.code)
}
} catch(err){ } catch(err){
console.log(client.logTime(), `${LogPrefix('MPDB')} ${err}`); console.log(`MPDB :: ${err}`);
interaction.reply(`\`\`\`${err}\`\`\``) interaction.reply(`\`\`\`${err}\`\`\``)
} }
} else { } else {
if (!address.match(/dedicated-server-stats/)) return interaction.reply('The URL does not match `dedicated-server-stats.xml`'); if (!address.match(/dedicated-server-stats/)) return interaction.reply('The URL does not match `dedicated-server-stats.xml`');
const newURL = address.replace('xml','json').split('/feed/dedicated-server-stats.json?code='); const newURL = address.replace('xml','json').split('/feed/dedicated-server-stats.json?code=');
try { try {
console.log(client.logTime(), `${LogPrefix('MPDB')} ${serverSelector}\'s URL for ${interaction.guild.name} has been updated by ${interaction.member.displayName} (${interaction.member.id})`); if (interaction.options.getString('server').includes('mainServer')) {
const affected = await client.MPServer._content.findByIdAndUpdate({_id: interaction.guildId}, {$set: {[serverSelector]: {ip: newURL[0], code: newURL[1]}}}) console.log(`MPDB :: Main Server\'s URL for ${interaction.guild.name} has been modified by ${interaction.member.displayName} (${interaction.member.id})`);
if (affected) return interaction.reply('URL successfully updated.') await client.MPServer._content.create({_id: interaction.guildId, mainServer: { ip: newURL[0], code: newURL[1] }, secondServer: { ip: 'unknown', code: 'unknown' }})
.then(()=>interaction.reply('This guild is not found in database, therefore I have created it for you.'))
.catch((err:Error)=>interaction.reply(`I ran into a brick wall while creating the server data:\n${err.message}`))
} else {
console.log(`MPDB :: Second Server\'s URL for ${interaction.guild.name} has been modified by ${interaction.member.displayName} (${interaction.member.id})`)
await client.MPServer._content.findOneAndUpdate({_id: interaction.guildId},{$set: {secondServer: {ip: newURL[0], code: newURL[1]}}})
.then(()=>interaction.reply('URL for second server successfully updated.'))
.catch((err:Error)=>interaction.reply(`I got hit by a flying fish while updating the server data:\n${err.message}`))
}
} catch(err) { } catch(err) {
console.log(client.logTime(), `${LogPrefix('MPDB')} ${serverSelector}\'s URL for ${interaction.guild.name} has been created by ${interaction.member.displayName} (${interaction.member.id})`); if (interaction.options.getString('server').includes('mainServer')) {
await client.MPServer._content.create({_id: interaction.guildId, [serverSelector]: { ip: newURL[0], code: newURL[1] }}) const affected = await client.MPServer._content.findByIdAndUpdate({_id: interaction.guildId}, {$set: {mainServer:{ip: newURL[0], code: newURL[1]}}})
.then(()=>interaction.reply('This server doesn\'t have any data in the database, therefore I have created it for you.')) if (affected) return interaction.reply('URL for Main Server successfully updated.')
.catch((err:Error)=>interaction.reply(`I got hit by a flying brick while trying to populate the server data:\n\`\`\`${err.message}\`\`\``)) } else {
const affected = await client.MPServer._content.findByIdAndUpdate({_id: interaction.guildId}, {$set: {secondServer:{ip: newURL[0], code: newURL[1]}}})
if (affected) return interaction.reply('URL for Second Server successfully updated.')
} }
} }
} }
},
maintenance: ()=>{
if (client.config.mainServer.id === interaction.guildId) {
if (!interaction.member.roles.cache.has(client.config.mainServer.roles.mpmanager) && !interaction.member.roles.cache.has(client.config.mainServer.roles.bottech) && !interaction.member.roles.cache.has(client.config.mainServer.roles.admin)) return client.youNeedRole(interaction, 'mpmanager');
}
const maintenanceMessage = interaction.options.getString('message');
const activePlayersChannel = '739084625862852715';
const channel = (client.channels.cache.get(activePlayersChannel) as Discord.TextChannel);
console.log(channel.permissionsFor(interaction.guildId).has('SendMessages'));
if (channel.permissionOverwrites.cache.get(interaction.guildId).deny.has('SendMessages')) {
channel.permissionOverwrites.edit(interaction.guildId, {SendMessages: true}, {type: 0, reason: `Unlocked by ${interaction.member.displayName}`});
channel.send({embeds: [new client.embed().setColor(client.config.embedColor).setAuthor({name: interaction.member.displayName, iconURL: interaction.member.displayAvatarURL({size:1024})}).setTitle('🔓 Channel unlocked').setDescription(`**Reason:**\n${maintenanceMessage}`).setTimestamp()]});
interaction.reply({content: `<#${activePlayersChannel}> has been unlocked!`, ephemeral: true});
} else if (channel.permissionOverwrites.cache.get(interaction.guildId).allow.has('SendMessages')) {
channel.permissionOverwrites.edit(interaction.guildId, {SendMessages: false}, {type: 0, reason: `Locked by ${interaction.member.displayName}`});
channel.send({embeds: [new client.embed().setColor(client.config.embedColor).setAuthor({name: interaction.member.displayName, iconURL: interaction.member.displayAvatarURL({size:1024})}).setTitle('🔒 Channel locked').setDescription(`**Reason:**\n${maintenanceMessage}`).setTimestamp()]});
interaction.reply({content: `<#${activePlayersChannel}> has been locked!`, ephemeral: true});
}
} */
})[interaction.options.getSubcommand()](); })[interaction.options.getSubcommand()]();
}, },
data: new Discord.SlashCommandBuilder() data: new Discord.SlashCommandBuilder()
@ -236,7 +268,7 @@ export default {
.setDescription('The server to display players for') .setDescription('The server to display players for')
.setRequired(true) .setRequired(true)
.setChoices(serverChoices[0]))) .setChoices(serverChoices[0])))
.addSubcommand(x=>x /* .addSubcommand(x=>x
.setName('url') .setName('url')
.setDescription('View or update the server URL') .setDescription('View or update the server URL')
.addStringOption(x=>x .addStringOption(x=>x
@ -247,7 +279,7 @@ export default {
.addStringOption(x=>x .addStringOption(x=>x
.setName('address') .setName('address')
.setDescription('The URL to the dedicated-server-stats.json file') .setDescription('The URL to the dedicated-server-stats.json file')
.setRequired(false))) .setRequired(false))) */
.addSubcommand(x=>x .addSubcommand(x=>x
.setName('info') .setName('info')
.setDescription('Display server information') .setDescription('Display server information')
@ -256,4 +288,11 @@ export default {
.setDescription('The server to display information for') .setDescription('The server to display information for')
.setRequired(true) .setRequired(true)
.setChoices(serverChoices[0]))) .setChoices(serverChoices[0])))
/* .addSubcommand(x=>x
.setName('maintenance')
.setDescription('Toggle maintenance mode for #mp-active-players')
.addStringOption(x=>x
.setName('message')
.setDescription('The message to display in the channel')
.setRequired(true))) */
} }