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https://github.com/toast-ts/Daggerbot-TS.git
synced 2024-11-17 16:30:58 -05:00
fix mp commands when host is unavailable
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parent
b47a4fd0f3
commit
faecf2d451
@ -42,7 +42,7 @@ export default {
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case 'status':
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case 'status':
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const embed0 = new client.embed();
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const embed0 = new client.embed();
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const FSserver0 = await MPdata(client, interaction, embed0);
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const FSserver0 = await MPdata(client, interaction, embed0);
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if (!FSserver0.data) return console.log('FSserver0 failed')
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if (!FSserver0?.data) return console.log('FSserver0 failed')
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if (FSserver0.data.server.name.length > 1) {
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if (FSserver0.data.server.name.length > 1) {
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embed0.setTitle('Status/Details').setColor(client.config.embedColor).addFields(
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embed0.setTitle('Status/Details').setColor(client.config.embedColor).addFields(
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{name: 'Server name', value: `${FSserver0?.data.server.name.length == 0 ? '\u200b' : `\`${FSserver0?.data.server.name}\``}`, inline: true},
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{name: 'Server name', value: `${FSserver0?.data.server.name.length == 0 ? '\u200b' : `\`${FSserver0?.data.server.name}\``}`, inline: true},
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@ -217,7 +217,7 @@ export default {
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const Image = new client.attachmentBuilder(img.toBuffer(),{name: 'FSStats.png'})
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const Image = new client.attachmentBuilder(img.toBuffer(),{name: 'FSStats.png'})
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embed1.setImage('attachment://FSStats.png')
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embed1.setImage('attachment://FSStats.png')
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const FSserver1 = await MPdata(client, interaction, embed1)
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const FSserver1 = await MPdata(client, interaction, embed1)
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if (!FSserver1.data) return console.log('FSserver1 failed')
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if (!FSserver1?.data) return console.log('FSserver1 failed')
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embed1.setTitle(FSserver1?.data.server.name.length == 0 ? 'Offline' : FSserver1?.data.server.name)
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embed1.setTitle(FSserver1?.data.server.name.length == 0 ? 'Offline' : FSserver1?.data.server.name)
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.setDescription(`${FSserver1?.data.slots.used}/${FSserver1?.data.slots.capacity}`)
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.setDescription(`${FSserver1?.data.slots.used}/${FSserver1?.data.slots.capacity}`)
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.setColor(FSserver1?.data.server.name.length == 0 ? client.config.embedColorRed : client.config.embedColor);
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.setColor(FSserver1?.data.server.name.length == 0 ? client.config.embedColorRed : client.config.embedColor);
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@ -229,7 +229,7 @@ export default {
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case 'info':
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case 'info':
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const embed2 = new client.embed().setColor(client.config.embedColor)
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const embed2 = new client.embed().setColor(client.config.embedColor)
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const FSserver2 = await MPdata(client, interaction, embed2)
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const FSserver2 = await MPdata(client, interaction, embed2)
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if (!FSserver2.data) return console.log('FSserver2 failed')
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if (!FSserver2?.data) return console.log('FSserver2 failed')
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const DBURL = MPDB.findOne({where: {serverId: interaction.guildId}})
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const DBURL = MPDB.findOne({where: {serverId: interaction.guildId}})
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embed2.setDescription([
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embed2.setDescription([
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`**Server name**: \`Official Daggerwin Game Server\``,
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`**Server name**: \`Official Daggerwin Game Server\``,
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