1
0
mirror of https://github.com/toast-ts/Daggerbot-TS.git synced 2024-11-17 08:20:58 -05:00

Overhaul '/mp url' for new database.

This commit is contained in:
AnxietyisReal 2023-02-27 10:45:56 +11:00
parent 877ccef745
commit f08eec6227
4 changed files with 74 additions and 107 deletions

View File

@ -8,7 +8,7 @@ import bannedWords from './models/bannedWords';
import userLevels from './models/userLevels';
import punishments from './models/punishments';
import bonkCount from './models/bonkCount';
import MPDB from './models/MPServer';
import MPServer from './models/MPServer';
import axios from 'axios';
import moment from 'moment';
import tokens from './tokens.json';
@ -43,6 +43,7 @@ export default class TClient extends Client {
punishments: punishments;
bonkCount: bonkCount;
bannedWords: bannedWords;
MPServer: MPServer;
repeatedMessages: repeatedMessages;
statsGraph: number;
@ -81,12 +82,12 @@ export default class TClient extends Client {
this.bonkCount = new bonkCount(this);
this.punishments = new punishments(this);
this.bannedWords = new bannedWords(this);
this.MPServer = new MPServer(this);
this.repeatedMessages = {};
this.setMaxListeners(80);
this.statsGraph = -60;
}
async init(){
MPDB.sync();
mongoose.set('strictQuery', true);
await mongoose.connect(this.tokens.mongodb_uri, {
autoIndex: true,

View File

@ -1,30 +1,28 @@
import Discord,{EmbedBuilder, SlashCommandBuilder} from 'discord.js';
import MPDB from '../models/MPServer';
import Discord,{SlashCommandBuilder} from 'discord.js';
import TClient from 'src/client';
import path from 'node:path';
import canvas from 'canvas';
import fs from 'node:fs';
async function MPdata(client:TClient, interaction:Discord.ChatInputCommandInteraction, embed: EmbedBuilder) {
async function MPdata(client:TClient, interaction:Discord.ChatInputCommandInteraction, embed: Discord.EmbedBuilder) {
let FSserver;
MPDB.sync();
if (!await MPDB.findOne({where: {serverId: interaction.guildId}})) return interaction.reply('This server isn\'t linked.')
const ServerURL = await MPDB.findOne({where: { serverId: interaction.guildId }});
if (!ServerURL) return interaction.reply(`No gameserver found, please contact <@&${client.config.mainServer.roles.mpmanager}> to add it.`)
const DBURL = ServerURL.ip
const DBCode = ServerURL.code
const verifyURL = DBURL.match(/http/)
const completedURL = DBURL + '/feed/dedicated-server-stats.json?code=' + DBCode
if (!verifyURL) return interaction.reply(`Invalid gameserver IP, please contact <@&${client.config.mainServer.roles.mpmanager}> to update it.`)
if (!await client.MPServer._content.findOne({_id:interaction.guildId})) return interaction.reply('This server isn\'t linked to the bot.');
const ServerURL = await client.MPServer._content.findById(interaction.guildId);
if (!ServerURL) return interaction.reply(`No FS server found, please notify <@&${client.config.mainServer.roles.mpmanager}> to add it.`)
const MPURL = ServerURL.ip
const MPCode = ServerURL.code
const verifyURL = MPURL.match(/http|https/)
const completedURL = MPURL+'/feed/dedicated-server-stats.json?code='+MPCode
if (!verifyURL) return interaction.reply(`The server IP for this server is currently invalid, please notify <@&${client.config.mainServer.roles.mpmanager}>`)
// Fetch dss
try { // v I am aware timeout has decreased from 2800 to 2588 to fit within Discord's interaction timeouts (3s) -Toast
FSserver = await client.axios.get(completedURL, {timeout: 2588, headers: {'User-Agent': `Daggerbot - mp cmd/axios ${client.axios.VERSION}`}}) // Finally got around to fixing the command when it cannot ping the host.
FSserver = await client.axios.get(completedURL, {timeout: 2588, headers: {'User-Agent': `Daggerbot - mp cmd/axios ${client.axios.VERSION}`}})
} catch(err) {
// Blame Nawdic & RedRover92
embed.setTitle('Host is not responding.');
embed.setColor(client.config.embedColorRed);
console.log(client.logTime, 'dag mp fail to fetch, host is not responding.');
console.log(client.logTime(), 'DagMP failed to fetch, host didn\'t respond in time.');
return interaction.reply('Server didn\'t respond in time.');
}
return FSserver
@ -33,9 +31,7 @@ async function MPdata(client:TClient, interaction:Discord.ChatInputCommandIntera
export default {
async run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
if (interaction.channelId == '468835769092669461' && !client.isStaff(interaction.member) && ['status', 'players'].includes(interaction.options.getSubcommand())) {
interaction.reply(`Please use <#739084625862852715> for \`/mp status/players\` commands to prevent clutter in this channel.`).then((msg)=>{
setTimeout(()=>{interaction.deleteReply()}, 6000)
});
interaction.reply(`Please use <#739084625862852715> for \`/mp status/players\` commands to prevent clutter in this channel.`).then((msg)=>{setTimeout(()=>{interaction.deleteReply()}, 6000)});
return;
}
({
@ -53,43 +49,38 @@ export default {
{name: 'In-game Time', value: `${('0' + Math.floor((FSserver0.data.server.dayTime/3600/1000))).slice(-2)}:${('0' + Math.floor((FSserver0.data.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true}
)
interaction.reply({embeds: [embed0]})
} else if (FSserver0.data.server.name.length == 0) {
interaction.reply('Server is currently offline.')
}
} else if (FSserver0.data.server.name.length == 0) interaction.reply('Server is currently offline.')
} catch (err){
console.log(err)
interaction.reply('FSserver0 Placeholder')
interaction.reply('FSserver0 Error placeholder')
};
},
info: async()=>{
const embed2 = new client.embed().setColor(client.config.embedColor)
const FSserver2 = await MPdata(client, interaction, embed2)
if (!FSserver2?.data) return console.log('FSserver2 failed - info')
const DBURL = MPDB.findOne({where: {serverId: interaction.guildId}})
const MPURL = await client.MPServer._content.findById(interaction.guildId);
embed2.setDescription([
`**Server name**: \`${FSserver2?.data.server.name.length == 0 ? '\u200b' : FSserver2?.data.server.name}\``,
'**Password:** `mf4700`',
'**Crossplay server**',
`**Map:** ${FSserver2.data.server.mapName.length == 0 ? 'Null Island' : FSserver2.data.server.mapName}`,
`**Mods:** [Click here](${(await DBURL).ip}/mods.html) **|** [Direct Download](${(await DBURL).ip}/all_mods_download?onlyActive=true)`,
`**Mods:** [Click here](${MPURL.ip}/mods.html) **|** [Direct Download](${MPURL.id}/all_mods_download?onlyActive=true)`,
'**Filters:** [Click here](https://discord.com/channels/468835415093411861/468835769092669461/926581585938120724)',
'Please see <#543494084363288637> for additional information.'
].join('\n'));
if (FSserver2?.data.server.name.length == 0){
embed2.setFooter({text: 'Server is currently offline.'})
}
if (FSserver2?.data.server.name.length == 0) embed2.setFooter({text: 'Server is currently offline.'})
interaction.reply({embeds: [embed2]})
},
url: async()=>{
if (!interaction.member.roles.cache.has(client.config.mainServer.roles.mpmanager) && !interaction.member.roles.cache.has(client.config.mainServer.roles.bottech) && !interaction.member.roles.cache.has(client.config.mainServer.roles.admin)) return client.youNeedRole(interaction, 'mpmanager');
MPDB.sync();
const address = interaction.options.getString('address');
if (!address){
try {
const Url = await MPDB.findOne({where:{serverId: interaction.guildId}})
if (Url.ip && Url.code){return interaction.reply(`${Url.get('ip')}` + '/feed/dedicated-server-stats.json?code=' + `${Url.get('code')}`)}
const Url = await client.MPServer._content.findById(interaction.guildId);
if (Url.ip && Url.code) return interaction.reply(`${Url.get('ip')}`+'/feed/dedicated-server-stats.json?code='+`${Url.get('code')}`)
} catch(err){
console.log(`MPDB | ${err}`)
console.log(`MPDB :: ${err}`)
interaction.reply('**Database error:**\nTry inserting an URL first.')
}
}else{
@ -97,23 +88,13 @@ export default {
if (!verifyURL) return interaction.reply('The URL does not match `dedicated-server-stats.xml`')
const newURL = address.replace('xml','json').split('/feed/dedicated-server-stats.json?code=')
try{
console.log(`MPDB | URL for ${interaction.guild.name} has been updated by ${interaction.member.displayName} (${interaction.member.id})`);
const Url = await MPDB.create({
serverId: interaction.guildId,
ip: newURL[0],
code: newURL[1],
timesUpdated: 0
});
return interaction.reply(`Successfully set the URL to ${Url.ip}`)
console.log(`MPDB :: URL for ${interaction.guild.name} has been updated by ${interaction.member.displayName} (${interaction.member.id})`);
await client.MPServer._content.create({_id: interaction.guildId, ip: newURL[0], code: newURL[1], timesUpdated: 0})
return interaction.reply('This server is now linked and URL has been added.');
} catch(err){
if (err.name == 'SequelizeUniqueConstraintError'){
const AffectedRows = await MPDB.update({ip: newURL[0], code: newURL[1]},{where:{serverId: interaction.guildId}});
await MPDB.increment('timesUpdated',{where:{serverId: interaction.guildId}});
if (AffectedRows) return interaction.reply(`Successfully updated the URL to ${newURL[0]}`)
}else{
console.log(err)
interaction.reply(`\`MPDB\` has caught an error, notify <@&${client.config.mainServer.roles.bottech}>`)
}
const affectedValues = await client.MPServer._content.findByIdAndUpdate({_id: interaction.guildId}, {ip: newURL[0], code: newURL[1]});
await client.MPServer._increment(interaction.guildId);
if (affectedValues) return interaction.reply('URL successfully updated.')
}
}
},

View File

@ -3,7 +3,6 @@ import TClient from './client';
const client = new TClient;
client.init();
import fs from 'node:fs';
import MPDB from './models/MPServer';
import {FSData, FSCareerSavegame} from './typings/interfaces';
client.on('ready', async()=>{
@ -44,13 +43,12 @@ setInterval(async()=>{
let error;
// Connect to DB to retrieve the Gameserver info to fetch data.
MPDB.sync();
const ServerURL = MPDB.findOne({where: {serverId: client.config.mainServer.id}})
const DBURL = (await ServerURL).ip
const DBCode = (await ServerURL).code
const verifyURL = DBURL.match(/http/);
const completedURL_DSS = DBURL + '/feed/dedicated-server-stats.json?code=' + DBCode
const completedURL_CSG = DBURL + '/feed/dedicated-server-savegame.html?code=' + DBCode + '&file=careerSavegame'
const ServerURL = await client.MPServer._content.findById(client.config.mainServer.id);
const MPURL = ServerURL.ip;
const MPCode = ServerURL.code;
const verifyURL = MPURL.match(/http|https/);
const completedURL_DSS = MPURL+'/feed/dedicated-server-stats.json?code='+MPCode;
const completedURL_CSG = MPURL+'/feed/dedicated-server-savegame.html?code='+MPCode+'&file=careerSavegame';
const FSdss = {
data: {} as FSData,
fetchResult: '' as string
@ -59,30 +57,27 @@ setInterval(async()=>{
data: {} as FSCareerSavegame,
fetchResult: '' as string
};
if (!verifyURL) return msg.edit({content: 'Invalid gameserver IP, please update!', embeds: null})
if (!verifyURL) return msg.edit({content: '*Detected an invalid IP.*', embeds: null})
async function serverData(client:TClient, URL: string){
return await client.axios.get(URL, {timeout: 4000, maxContentLength: Infinity, headers: {'User-Agent': `Daggerbot/axios ${client.axios.VERSION}`}}).catch((error:Error)=>error.message)
}
await Promise.all([serverData(client, completedURL_DSS), serverData(client, completedURL_CSG)]).then(function(results){
if (typeof results[0] == 'string'){
FSdss.fetchResult = `dag mp dss fail, ${results[0]}`;
FSdss.fetchResult = `DagMP DSS failed, ${results[0]}`;
embed.addFields({name: 'DSS Status', value: results[0]})
} else if (results[0].status != 200){
FSdss.fetchResult = `dag mp dss fail with ${results[0].status + ' ' + results[0].statusText}`;
FSdss.fetchResult = `DagMP DSS failed with ${results[0].status + ' ' + results[0].statusText}`;
embed.addFields({name: 'DSS Status', value: results[0].status + ' ' + results[0].statusText})
} else {
FSdss.data = results[0].data as FSData
}
} else FSdss.data = results[0].data as FSData
if (typeof results[1] == 'string'){
FScsg.fetchResult = `dag mp csg fail, ${results[1]}`;
FScsg.fetchResult = `DagMP CSG failed, ${results[1]}`;
embed.addFields({name: 'CSG Status', value: results[1]})
} else if (results[1].status != 200){
if (results[1].status == 204){embed.setImage('https://http.cat/204')}
FScsg.fetchResult = `dag mp csg fail with ${results[1].status + ' ' + results[1].statusText}`;
if (results[1].status == 204) embed.setImage('https://http.cat/204');
FScsg.fetchResult = `DagMP CSG failed with ${results[1].status + ' ' + results[1].statusText}`;
embed.addFields({name: 'CSG Status', value: results[1].status + ' ' + results[1].statusText})
} else {
FScsg.data = client.xjs.xml2js(results[1].data,{compact:true,spaces:2}).careerSavegame as FSCareerSavegame;
}
} else FScsg.data = client.xjs.xml2js(results[1].data,{compact:true,spaces:2}).careerSavegame as FSCareerSavegame;
}).catch((error)=>console.log(error))
if (FSdss.fetchResult.length != 0){
error = true;
@ -115,11 +110,11 @@ setInterval(async()=>{
msg.edit({content: 'This embed will resume when server is back online.', embeds: [embed]})
} else {
const embed1 = new client.embed().setColor(client.config.embedColor).setTitle('Server details').addFields(
{name: 'Current Map', value: `${FSdss.data.server.mapName.length == 0 ? '\u200b' : FSdss.data.server.mapName}`, inline: true},
{name: 'Version', value: `${FSdss.data.server.version.length == 0 ? '\u200b' : FSdss.data.server.version}`, inline: true},
{name: 'In-game Time', value: `${('0' + Math.floor((FSdss.data.server.dayTime/3600/1000))).slice(-2)}:${('0' + Math.floor((FSdss.data.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true},
{name: 'Slot Usage', value: `${slotSystem}`, inline: true},
{name: 'Timescale', value: `${timeScale}`, inline: true}
{name: 'Current Map', value: `${FSdss.data.server.mapName.length == 0 ? '\u200b' : FSdss.data.server.mapName}`, inline: true},
{name: 'Version', value: `${FSdss.data.server.version.length == 0 ? '\u200b' : FSdss.data.server.version}`, inline: true},
{name: 'In-game Time', value: `${('0' + Math.floor((FSdss.data.server.dayTime/3600/1000))).slice(-2)}:${('0' + Math.floor((FSdss.data.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true},
{name: 'Slot Usage', value: `${slotSystem}`, inline: true},
{name: 'Timescale', value: `${timeScale}`, inline: true}
);
FSdss.data.slots.players.filter((x)=>x.isUsed !== false).forEach(player=>{
Players.push(`**${player.name} ${player.isAdmin ? '| admin' : ''}**\nFarming for ${(Math.floor(player.uptime/60))} hr & ${('' + (player.uptime % 60)).slice(-2)} min`)

View File

@ -1,35 +1,25 @@
import {Sequelize, DataTypes, Model, InferAttributes, InferCreationAttributes} from 'sequelize';
var db = new Sequelize('database', 'daggerbot', 'toastsus', {
host: 'localhost',
dialect: 'sqlite',
logging: false,
storage: 'src/database/MPDB.dat'
})
class MPDB extends Model<InferAttributes<MPDB>, InferCreationAttributes<MPDB>>{
declare serverId: string | null;
declare ip: string | null;
declare code: string | null;
declare timesUpdated: number | null;
import TClient from 'src/client';
import mongoose from 'mongoose';
const Schema = mongoose.model('mpserver', new mongoose.Schema({
_id: {type: String, required:true},
ip: {type: String},
code: {type: String},
timesUpdated: {type: Number, required: true}
}, {versionKey: false}));
export default class MPServer extends Schema {
client: TClient;
_content: typeof Schema;
constructor(client:TClient){
super();
this.client = client;
this._content = Schema;
}
async _increment(serverId: string){
const server = await this._content.findById(serverId)
if (server) await this._content.findByIdAndUpdate(server, {timesUpdated: server.timesUpdated + 1})
else await this._content.create({_id:serverId, timesUpdated: 1})
//console.log(`[${serverId}] :: timesUpdated value incremented`)
}
}
MPDB.init({
serverId: {
type: DataTypes.STRING,
unique: true
},
ip: {
type: DataTypes.STRING,
defaultValue: 'Missing IP',
allowNull: false
},
code: {
type: DataTypes.STRING,
defaultValue: 'Missing Code',
allowNull: false
},
timesUpdated: {
type: DataTypes.INTEGER,
defaultValue: 0,
allowNull: false
}
}, { sequelize: db, modelName: 'urls', timestamps: false });
export default MPDB