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mirror of https://github.com/toast-ts/Daggerbot-TS.git synced 2024-12-27 04:15:38 -05:00

Improve codebase in various files

This commit is contained in:
toast-ts 2023-10-05 22:57:07 +11:00
parent d618896aa1
commit b9e7cfc3d4
5 changed files with 79 additions and 83 deletions

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@ -6,16 +6,16 @@ export default {
if (!client.config.botSwitches.logs) return;
const channel = (client.channels.resolve(client.config.mainServer.channels.logs) as Discord.TextChannel);
if (oldMember.nickname != newMember.nickname){
const embed = new client.embed().setColor(client.config.embedColor).setTimestamp().setThumbnail(newMember.user.displayAvatarURL({size: 2048})).setTitle(`Nickname updated: ${newMember.user.username}`).setDescription(`<@${newMember.user.id}>\n\`${newMember.user.id}\``)
const embed = new client.embed().setColor(client.config.embedColor).setTimestamp().setThumbnail(newMember.displayAvatarURL({size: 2048})).setTitle(`Nickname updated: ${newMember.user.username}`).setDescription(`<@${newMember.user.id}>\n\`${newMember.user.id}\``)
oldMember.nickname === null ? '' : embed.addFields({name: '🔹 Old nickname', value: `\`\`\`${oldMember.nickname}\`\`\``})
newMember.nickname === null ? embed.setFooter({text:'Nickname has been reset.'}) : embed.addFields({name: '🔹 New nickname', value: `\`\`\`${newMember.nickname}\`\`\``})
channel.send({embeds: [embed]})
}
const newRoles = newMember.roles.cache.map((x,i)=>i).filter(x=>!oldMember.roles.cache.map((x,i)=>i).some(y=>y===x));
const oldRoles = oldMember.roles.cache.map((x,i)=>i).filter(x=>!newMember.roles.cache.map((x,i)=>i).some(y=>y===x));
const newRoles = newMember.roles.cache.map((_,i)=>i).filter(x=>!oldMember.roles.cache.map((_,i)=>i).some(y=>y===x));
const oldRoles = oldMember.roles.cache.map((_,i)=>i).filter(x=>!newMember.roles.cache.map((_,i)=>i).some(y=>y===x));
if (newRoles.length === 0 && oldRoles.length == 0) return;
const embed = new client.embed().setColor(client.config.embedColor).setThumbnail(newMember.user.displayAvatarURL({size: 2048})).setTitle(`Role updated: ${newMember.user.username}`).setDescription(`<@${newMember.user.id}>\n\`${newMember.user.id}\``)
const embed = new client.embed().setColor(client.config.embedColor).setThumbnail(newMember.displayAvatarURL({size: 2048})).setTitle(`Role updated: ${newMember.user.username}`).setDescription(`<@${newMember.user.id}>\n\`${newMember.user.id}\``)
if (newRoles.length != 0) embed.addFields({name: newRoles.length > 1 ? '🔹 Roles added' : '🔹 Role added', value: newRoles.map(x=>`<@&${x}>`).join(' ')});
if (oldRoles.length != 0) embed.addFields({name: oldRoles.length > 1 ? '🔹 Roles removed' : '🔹 Role removed', value: oldRoles.map(x=>`<@&${x}>`).join(' ')});
channel.send({embeds: [embed]})

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@ -1,7 +1,7 @@
import Discord from 'discord.js';
import TClient from '../client.js';
import Logger from '../helpers/Logger.js';
import {escapeCodeBlock} from 'discord.js';
export default {
run(client:TClient, msg:Discord.Message){
if (!client.config.botSwitches.logs) return;
@ -9,7 +9,7 @@ export default {
if (msg.guild?.id != client.config.mainServer.id || msg.partial || msg.author.bot || disabledChannels.includes(msg.channelId)) return;
if (Discord.DiscordAPIError.name === '10008') return Logger.forwardToConsole('log', 'MsgDelete', 'Caught an unexpected error returned by Discord API. (Unknown Message)');
const embed = new client.embed().setColor(client.config.embedColorRed).setTimestamp().setAuthor({name: `Author: ${msg.author.username} (${msg.author.id})`, iconURL: `${msg.author.displayAvatarURL()}`}).setTitle('Message deleted').setDescription(`<@${msg.author.id}>\n\`${msg.author.id}\``);
if (msg.content.length != 0) embed.addFields({name: 'Content', value: `\`\`\`\n${msg.content.slice(0,1000)}\n\`\`\``});
if (msg.content.length != 0) embed.addFields({name: 'Content', value: `\`\`\`\n${escapeCodeBlock(msg.content.slice(0,1000))}\n\`\`\``});
embed.addFields(
{ name: 'Channel', value: `<#${msg.channelId}>` },
{ name: 'Sent at', value: `<t:${Math.round(msg.createdTimestamp/1000)}>\n<t:${Math.round(msg.createdTimestamp/1000)}:R>` }

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@ -1,11 +1,12 @@
import Discord from 'discord.js';
import TClient from '../client.js';
import {escapeCodeBlock} from 'discord.js';
export default {
async run(client:TClient, oldMsg:Discord.Message, newMsg:Discord.Message){
if (!client.config.botSwitches.logs) return;
if (oldMsg.guild?.id != client.config.mainServer.id || oldMsg.author === null || oldMsg?.author.bot || oldMsg.partial || newMsg.partial || !newMsg.member || ['548032776830582794', '541677709487505408', '949380187668242483'].includes(newMsg.channelId)) return;
if (await client.bannedWords._content.findOne({_id:newMsg.content.toLowerCase().replaceAll(/[!@#$%^&*()_+\-=\[\]{};':"\\|,.<>\/?\n]/g, ' ').split(' ')}) && (!client.isStaff(newMsg.member))) newMsg.delete();
if (newMsg.content === oldMsg.content) return;
(client.channels.resolve(client.config.mainServer.channels.logs) as Discord.TextChannel).send({embeds: [new client.embed().setColor(client.config.embedColor).setTimestamp().setAuthor({name: `Author: ${oldMsg.author.username} (${oldMsg.author.id})`, iconURL: `${oldMsg.author.displayAvatarURL()}`}).setTitle('Message edited').setDescription(`<@${oldMsg.author.id}>\nOld content:\n\`\`\`\n${oldMsg.content.length < 1 ? '(Attachment)' : oldMsg.content}\n\`\`\`\nNew content:\n\`\`\`\n${newMsg.content}\`\`\`\nChannel: <#${oldMsg.channelId}>`)], components: [new Discord.ActionRowBuilder<Discord.ButtonBuilder>().addComponents(new Discord.ButtonBuilder().setStyle(5).setURL(`${oldMsg.url}`).setLabel('Jump to message'))]});
(client.channels.resolve(client.config.mainServer.channels.logs) as Discord.TextChannel).send({embeds: [new client.embed().setColor(client.config.embedColor).setTimestamp().setAuthor({name: `Author: ${oldMsg.author.username} (${oldMsg.author.id})`, iconURL: `${oldMsg.author.displayAvatarURL()}`}).setTitle('Message edited').setDescription(`<@${oldMsg.author.id}>\nOld content:\n\`\`\`\n${oldMsg.content.length < 1 ? '(Attachment)' : escapeCodeBlock(oldMsg.content.slice(0,2048))}\n\`\`\`\nNew content:\n\`\`\`\n${escapeCodeBlock(newMsg.content.slice(0,2048))}\`\`\`\nChannel: <#${oldMsg.channelId}>`)], components: [new Discord.ActionRowBuilder<Discord.ButtonBuilder>().addComponents(new Discord.ButtonBuilder().setStyle(5).setURL(`${oldMsg.url}`).setLabel('Jump to message'))]});
}
}

View File

@ -18,7 +18,7 @@ export default class Automoderator {
client.repeatedMessages[message.author.id].timeout = setTimeout(()=>delete client.repeatedMessages[message.author.id], thresholdTime);
// Message sent after (now - threshold), so purge those that were sent earlier
client.repeatedMessages[message.author.id].data = client.repeatedMessages[message.author.id].data.filter((x,i)=>i>=Date.now() - thresholdTime);
client.repeatedMessages[message.author.id].data = client.repeatedMessages[message.author.id].data.filter((_,i)=>i >= Date.now() - thresholdTime);
// A spammed message is one that has been sent within the threshold parameters
const spammedMessage = client.repeatedMessages[message.author.id].data.find(x=>{

View File

@ -10,86 +10,81 @@ import {writeFileSync, readFileSync} from 'node:fs';
import {FSPlayer, FSData, FSCareerSavegame} from '../typings/interfaces';
export default async(client:TClient, Channel:string, Message:string, Server:TServer, ServerName:string)=>{
let isServerOnline = false;
let playerData:Array<string> = [];
const msg = await (client.channels.resolve(Channel) as Discord.TextChannel).messages.fetch(Message);
const serverErrorEmbed = new client.embed().setColor(client.config.embedColorRed).setTitle('Host did not respond back in time');
const genericEmbed = new client.embed();
let sessionInit = {signal: AbortSignal.timeout(8500),headers:{'User-Agent':'Daggerbot - HITALL/undici'}};
try {
const hitDSS = await fetch(Server.ip+'/feed/dedicated-server-stats.json?code='+Server.code, sessionInit).then(r=>r.json() as Promise<FSData>);
const hitCSG = await fetch(Server.ip+'/feed/dedicated-server-savegame.html?code='+Server.code+'&file=careerSavegame', sessionInit).then(async r=>(client.xjs.xml2js(await r.text(), {compact: true}) as any).careerSavegame as FSCareerSavegame);
const HITALL = async()=>{
let sessionInit = {signal: AbortSignal.timeout(8200),headers:{'User-Agent':'Daggerbot - HITALL/undici'}};
try {
const hitDSS = await fetch(Server.ip+'/feed/dedicated-server-stats.json?code='+Server.code, sessionInit).then(r=>r.json() as Promise<FSData>);
const hitCSG = await fetch(Server.ip+'/feed/dedicated-server-savegame.html?code='+Server.code+'&file=careerSavegame', sessionInit).then(async r=>(client.xjs.xml2js(await r.text(), {compact: true}) as any).careerSavegame as FSCareerSavegame);
if (!hitDSS ?? !hitCSG){
if (hitDSS && !hitDSS.slots) return Logger.forwardToConsole('log', 'MPModule', `DSS failed with unknown slots table for ${client.MPServerCache[ServerName].name}`);
else return msg.edit({embeds: [serverErrorEmbed]});
}
// Truncate unnecessary parts of the name for the MPServerCache
// This is a mess, but it works.
for (const filter of ['Official Daggerwin Game Server', 'Daggerwin Multifarm']) {
if (hitDSS.server?.name === undefined) return;
if (hitDSS.server?.name.includes(filter)) client.MPServerCache[ServerName].name = ['Daggerwin', 'DagMF'][['Official Daggerwin Game Server', 'Daggerwin Multifarm'].indexOf(filter)];
}
//Timescale formatting
function formatTimescale(number:number,digits:number,icon:string){
var n = Number(number);
return n.toLocaleString(undefined, {minimumFractionDigits: digits})+icon
}
// Join/Leave log
function playerLogEmbed(player:FSPlayer,joinLog:boolean){
const logEmbed = new client.embed().setDescription(`**${player.name}${FormatPlayer.decoratePlayerIcons(player)}** ${joinLog ? 'joined' : 'left'} **${client.MPServerCache[ServerName].name}** at <t:${Math.round(Date.now()/1000)}:t>`);
if (joinLog) return logEmbed.setColor(client.config.embedColorGreen);
else if (player.uptime > 0) return logEmbed.setColor(client.config.embedColorRed).setFooter({text:`Farmed for ${FormatPlayer.uptimeFormat(player.uptime)}`});
else return logEmbed.setColor(client.config.embedColorRed);
}
const serverLog = client.channels.resolve(client.config.mainServer.channels.fs_server_log) as Discord.TextChannel;
const playersOnServer = hitDSS.slots?.players.filter(x=>x.isUsed);
const playersInCache = client.MPServerCache[ServerName].players;
if (!playersOnServer ?? playersOnServer === undefined) return Logger.forwardToConsole('log', 'MPModule', 'Array is empty, ignoring...'); // For the love of god, stop throwing errors everytime.
playersOnServer.forEach(player=>playerData.push(`**${player.name}${FormatPlayer.decoratePlayerIcons(player)}**\nFarming for ${FormatPlayer.uptimeFormat(player.uptime)}`));
// Player leaving
for (const player of playersInCache.filter(x=>!playersOnServer.some(y=>y.name === x.name))){
if (player.uptime > 0) serverLog.send({embeds:[playerLogEmbed(player,false)]});
} // Player joining
let playerObject;
if (!playersInCache.length && client.uptime > 32010) playerObject = playersOnServer;
if (playerObject) for (const player of playerObject) serverLog.send({embeds:[playerLogEmbed(player,true)]});
else if (playersInCache.length) playerObject = playersOnServer.filter(x=>!playersInCache.some(y=>y.name === x.name));
if (client.MPServerCache[ServerName].name === null) return;
const Database:Array<number> = JSON.parse(readFileSync(`src/database/${client.MPServerCache[ServerName].name}PlayerData.json`,{encoding:'utf8',flag:'r+'}));
Database.push(hitDSS.slots?.used);
writeFileSync(`src/database/${client.MPServerCache[ServerName].name}PlayerData.json`, JSON.stringify(Database));
client.MPServerCache[ServerName].players = playersOnServer;
if (hitDSS.server.name.length < 1) {
msg.edit({content: 'This embed will resume when server is back online.', embeds: [genericEmbed.setColor(client.config.embedColorRed).setTitle('The server seems to be offline.')]});
client.MPServerCache[ServerName].status = 'offline'
} else {
isServerOnline = true;
client.MPServerCache[ServerName].status = 'online';
const serverDetails = new client.embed().setColor(client.config.embedColor).setTitle('Server details').setFields(
{name: 'Current map', value: hitDSS.server.mapName, inline: true},
{name: 'Server version', value: hitDSS.server.version, inline: true},
{name: 'In-game Time', value: `${('0'+Math.floor((hitDSS.server.dayTime/3600/1000))).slice(-2)}:${('0'+Math.floor((hitDSS.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true},
{name: 'Slot Usage', value: isNaN(Number(hitCSG?.slotSystem?._attributes.slotUsage)) === true ? 'Unavailable' : Number(hitCSG.slotSystem?._attributes.slotUsage).toLocaleString('en-us'), inline: true},
{name: 'Autosave Interval', value: isNaN(Number(hitCSG?.settings?.autoSaveInterval._text)) === true ? 'Unavailable' : Number(hitCSG.settings?.autoSaveInterval._text).toFixed(0)+' mins', inline:true},
{name: 'Timescale', value: isNaN(Number(hitCSG?.settings?.timeScale._text)) === true ? 'Unavailable' : formatTimescale(Number(hitCSG.settings?.timeScale._text), 0, 'x'), inline: true}
);
const playersEmbed = new client.embed().setColor(client.config.embedColor).setTitle(hitDSS.server.name).setDescription(hitDSS.slots.used < 1 ? '*No players online*' : playerData.join('\n\n')).setAuthor({name:`${hitDSS.slots.used}/${hitDSS.slots.capacity}`});
msg.edit({content:'This embed updates every 35 seconds.',embeds:[serverDetails, playersEmbed]});
}
} catch(err) {
msg.edit({content: err.message, embeds: [serverErrorEmbed]});
Logger.forwardToConsole('log', 'MPModule', `Failed to make a request for ${ServerName}: ${err.message}`);
if (!hitDSS ?? !hitCSG){
if (hitDSS && !hitDSS.slots) return Logger.forwardToConsole('log', 'MPModule', `DSS failed with unknown slots table for ${client.MPServerCache[ServerName].name}`);
else return msg.edit({embeds: [serverErrorEmbed]});
}
// Truncate unnecessary parts of the name for the MPServerCache
// This is a mess, but it works.
for (const filter of ['Official Daggerwin Game Server', 'Daggerwin Multifarm']) {
if (hitDSS.server?.name === undefined) return;
if (hitDSS.server?.name.includes(filter)) client.MPServerCache[ServerName].name = ['Daggerwin', 'DagMF'][['Official Daggerwin Game Server', 'Daggerwin Multifarm'].indexOf(filter)];
}
//Timescale formatting
function formatTimescale(number:number,digits:number,icon:string){
var n = Number(number);
return n.toLocaleString(undefined, {minimumFractionDigits: digits})+icon
}
// Join/Leave log
function playerLogEmbed(player:FSPlayer,joinLog:boolean){
const logEmbed = new client.embed().setDescription(`**${player.name}${FormatPlayer.decoratePlayerIcons(player)}** ${joinLog ? 'joined' : 'left'} **${client.MPServerCache[ServerName].name}** at <t:${Math.round(Date.now()/1000)}:t>`);
if (joinLog) return logEmbed.setColor(client.config.embedColorGreen);
else if (player.uptime > 0) return logEmbed.setColor(client.config.embedColorRed).setFooter({text:`Farmed for ${FormatPlayer.uptimeFormat(player.uptime)}`});
else return logEmbed.setColor(client.config.embedColorRed);
}
const serverLog = client.channels.resolve(client.config.mainServer.channels.fs_server_log) as Discord.TextChannel;
const playersOnServer = hitDSS.slots?.players.filter(x=>x.isUsed);
const playersInCache = client.MPServerCache[ServerName].players;
if (!playersOnServer ?? playersOnServer === undefined) return Logger.forwardToConsole('log', 'MPModule', 'Array is empty, ignoring...'); // For the love of god, stop throwing errors everytime.
playersOnServer.forEach(player=>playerData.push(`**${player.name}${FormatPlayer.decoratePlayerIcons(player)}**\nFarming for ${FormatPlayer.uptimeFormat(player.uptime)}`));
// Player leaving
for (const player of playersInCache.filter(x=>!playersOnServer.some(y=>y.name === x.name))){
if (player.uptime > 0) serverLog.send({embeds:[playerLogEmbed(player,false)]});
} // Player joining
let playerObject;
if (!playersInCache.length && client.uptime > 32010) playerObject = playersOnServer;
if (playerObject) for (const player of playerObject) serverLog.send({embeds:[playerLogEmbed(player,true)]});
else if (playersInCache.length) playerObject = playersOnServer.filter(x=>!playersInCache.some(y=>y.name === x.name));
if (client.MPServerCache[ServerName].name === null) return;
const Database:Array<number> = JSON.parse(readFileSync(`src/database/${client.MPServerCache[ServerName].name}PlayerData.json`,{encoding:'utf8',flag:'r+'}));
Database.push(hitDSS.slots?.used);
writeFileSync(`src/database/${client.MPServerCache[ServerName].name}PlayerData.json`, JSON.stringify(Database));
client.MPServerCache[ServerName].players = playersOnServer;
if (hitDSS.server.name.length < 1) {
msg.edit({content: 'This embed will resume when server is back online.', embeds: [genericEmbed.setColor(client.config.embedColorRed).setTitle('The server seems to be offline.')]});
client.MPServerCache[ServerName].status = 'offline'
} else {
client.MPServerCache[ServerName].status = 'online';
const serverDetails = new client.embed().setColor(client.config.embedColor).setTitle('Server details').setFields(
{name: 'Current map', value: hitDSS.server.mapName, inline: true},
{name: 'Server version', value: hitDSS.server.version, inline: true},
{name: 'In-game Time', value: `${('0'+Math.floor((hitDSS.server.dayTime/3600/1000))).slice(-2)}:${('0'+Math.floor((hitDSS.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true},
{name: 'Slot Usage', value: isNaN(Number(hitCSG?.slotSystem?._attributes.slotUsage)) === true ? 'Unavailable' : Number(hitCSG.slotSystem?._attributes.slotUsage).toLocaleString('en-us'), inline: true},
{name: 'Autosave Interval', value: isNaN(Number(hitCSG?.settings?.autoSaveInterval._text)) === true ? 'Unavailable' : Number(hitCSG.settings?.autoSaveInterval._text).toFixed(0)+' mins', inline:true},
{name: 'Timescale', value: isNaN(Number(hitCSG?.settings?.timeScale._text)) === true ? 'Unavailable' : formatTimescale(Number(hitCSG.settings?.timeScale._text), 0, 'x'), inline: true}
);
const playersEmbed = new client.embed().setColor(client.config.embedColor).setTitle(hitDSS.server.name).setDescription(hitDSS.slots.used < 1 ? '*No players online*' : playerData.join('\n\n')).setAuthor({name:`${hitDSS.slots.used}/${hitDSS.slots.capacity}`});
msg.edit({content:'This embed updates every 35 seconds.',embeds:[serverDetails, playersEmbed]});
}
} catch(err) {
msg.edit({content: err.message, embeds: [serverErrorEmbed]});
Logger.forwardToConsole('log', 'MPModule', `Failed to make a request for ${ServerName}: ${err.message}`);
}
HITALL();
}