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mirror of https://github.com/toast-ts/Daggerbot-TS.git synced 2024-09-29 16:30:59 -04:00

change out the code like you would with a car battery

This commit is contained in:
AnxietyisReal 2022-12-19 15:06:00 +11:00
parent e5c621ff60
commit a88b32161d
3 changed files with 140 additions and 44 deletions

View File

@ -13,7 +13,6 @@
"logs": true, "logs": true,
"automod": true, "automod": true,
"mpstats": true, "mpstats": true,
"mpstatsDebug": false,
"autores": true "autores": true
}, },
"eval": { "eval": {
@ -60,7 +59,6 @@
"logs": "548032776830582794", "logs": "548032776830582794",
"welcome": "621134751897616406", "welcome": "621134751897616406",
"botcommands": "468888722210029588" "botcommands": "468888722210029588"
} }
} }
} }

View File

@ -4,7 +4,7 @@ const client = new TClient;
client.init(); client.init();
import fs from 'node:fs'; import fs from 'node:fs';
import MPDB from './models/MPServer'; import MPDB from './models/MPServer';
import {Punishment, UserLevels} from './typings/interfaces'; import {Punishment, UserLevels, FSData, FSCareerSavegame} from './typings/interfaces';
client.on('ready', async()=>{ client.on('ready', async()=>{
client.guilds.cache.forEach(async(e)=>{await e.members.fetch()}); client.guilds.cache.forEach(async(e)=>{await e.members.fetch()});
@ -53,9 +53,7 @@ setInterval(async()=>{
const msg = await (client.channels.resolve('543494084363288637') as Discord.TextChannel).messages.fetch('1023699243183112192') const msg = await (client.channels.resolve('543494084363288637') as Discord.TextChannel).messages.fetch('1023699243183112192')
const embed = new client.embed(); const embed = new client.embed();
let Players = []; let Players = [];
let Server: any; let error;
let CSG: any;
let xmlData = undefined;
// Connect to DB to retrieve the Gameserver info to fetch data. // Connect to DB to retrieve the Gameserver info to fetch data.
MPDB.sync(); MPDB.sync();
@ -66,42 +64,50 @@ setInterval(async()=>{
const verifyURL = DBURL.match(/http/); const verifyURL = DBURL.match(/http/);
const completedURL_DSS = DBURL + '/feed/dedicated-server-stats.json?code=' + DBCode const completedURL_DSS = DBURL + '/feed/dedicated-server-stats.json?code=' + DBCode
const completedURL_CSG = DBURL + '/feed/dedicated-server-savegame.html?code=' + DBCode + '&file=careerSavegame' const completedURL_CSG = DBURL + '/feed/dedicated-server-savegame.html?code=' + DBCode + '&file=careerSavegame'
const FSdss = {
data: {} as FSData,
fetchResult: '' as string
};
const FScsg = {
data: {} as FSCareerSavegame,
fetchResult: '' as string
};
if (!verifyURL) return msg.edit({content: 'Invalid gameserver IP, please update!', embeds: null}) if (!verifyURL) return msg.edit({content: 'Invalid gameserver IP, please update!', embeds: null})
try { async function serverData(client:TClient, URL: string){
Server = await client.axios.get(completedURL_DSS, {timeout: 4000}) return await client.axios.get(URL, {timeout: 4000, headers: {'User-Agent': `Daggerbot/axios ${client.axios.version}`}}).catch((error:Error)=>error.message)
} catch (err){
if (client.config.botSwitches.mpstatsDebug) {
console.log(err)
} else {
console.log(`[${client.moment().format('DD/MM/YY HH:mm:ss')}] dag mp dss fail, maybe host isn't responding?`)
} }
embed.setTitle('Host is not responding.').setColor(client.config.embedColorRed) await Promise.all([serverData(client, completedURL_DSS), serverData(client, completedURL_CSG)]).then(function(results){
if (typeof results[0] == 'string'){
FSdss.fetchResult = `dag mp dss fail, ${results[0]}`;
} else if (results[0].status != 200){
FSdss.fetchResult = `dag mp dss fail with ${results[0].status + ' ' + results[0].statusText}`;
} else {
FSdss.data = results[0].data as FSData
}
if (typeof results[1] == 'string'){
FScsg.fetchResult = `dag mp csg fail, ${results[1]}`;
} else if (results[1].status != 200){
FScsg.fetchResult = `dag mp csg fail with ${results[1].status + ' ' + results[1].statusText}`;
} else {
FScsg.data = client.xjs.xml2js(results[1].data,{compact:true,spaces:2}).careerSavegame as FSCareerSavegame;
}
}).catch((error)=>console.log(error))
if (FSdss.fetchResult.length != 0){
error = true;
console.log(`[${client.moment().format('DD/MM/YY HH:mm:ss')}]`, FSdss.fetchResult);
}
if (FScsg.fetchResult.length != 0){
error = true;
console.log(`[${client.moment().format('DD/MM/YY HH:mm:ss')}]`, FScsg.fetchResult);
}
if (error) { // Blame RedRover and Nawdic
embed.setTitle('Host is not responding').setColor(client.config.embedColorRed);
msg.edit({content: null, embeds: [embed]}) msg.edit({content: null, embeds: [embed]})
return; return;
} }
try {
CSG = await client.axios.get(completedURL_CSG, {timeout: 4100}).then((xml: any)=>{
xmlData = client.xjs.xml2js(xml.data, {compact: true, spaces: 2}).careerSavegame;
})
} catch (err){
if (client.config.botSwitches.mpstatsDebug) {
console.log(err)
} else {
console.log(`[${client.moment().format('DD/MM/YY HH:mm:ss')}] dag mp csg fail`)
}
}
if (xmlData == undefined){
if (client.config.botSwitches.mpstatsDebug) {
console.log(xmlData)
} else {
console.log(`[${client.moment().format('DD/MM/YY HH:mm:ss')}] dag mp csg failed to convert`)
}
embed.setFooter({text: 'XML Data retrieve failed. Retrying in next minute.'})
msg.edit({embeds: [embed]})
}
const DB = require(`./database/MPPlayerData.json`); const DB = require(`./database/MPPlayerData.json`);
DB.push(Server.data.slots.used) DB.push(FSdss.data.slots.used)
fs.writeFileSync(__dirname + `/database/MPPlayerData.json`, JSON.stringify(DB)) fs.writeFileSync(__dirname + `/database/MPPlayerData.json`, JSON.stringify(DB))
// Number format function // Number format function
@ -109,24 +115,23 @@ setInterval(async()=>{
var n = Number(number) var n = Number(number)
return n.toLocaleString(undefined, {minimumFractionDigits: digits})+icon return n.toLocaleString(undefined, {minimumFractionDigits: digits})+icon
} }
var timeScale = Number(xmlData?.settings?.timeScale._text)
if (Server.data.server.name.length == 0){ if (FSdss.data.server.name.length == 0){
embed.setTitle('The server seems to be offline.').setColor(client.config.embedColorRed); embed.setTitle('The server seems to be offline.').setColor(client.config.embedColorRed);
msg.edit({content: 'This embed will resume when server is back online.', embeds: [embed]}) msg.edit({content: 'This embed will resume when server is back online.', embeds: [embed]})
} else { } else {
const embed1 = new client.embed().setColor(client.config.embedColor).setTitle('Server details').addFields( const embed1 = new client.embed().setColor(client.config.embedColor).setTitle('Server details').addFields(
{name: 'Current Map', value: `${Server.data.server.mapName.length == 0 ? '\u200b' : Server.data.server.mapName}`, inline: true}, {name: 'Current Map', value: `${FSdss.data.server.mapName.length == 0 ? '\u200b' : FSdss.data.server.mapName}`, inline: true},
{name: 'Version', value: `${Server.data.server.version.length == 0 ? '\u200b' : Server.data.server.version}`, inline: true}, {name: 'Version', value: `${FSdss.data.server.version.length == 0 ? '\u200b' : FSdss.data.server.version}`, inline: true},
{name: 'In-game Time', value: `${('0' + Math.floor((Server.data.server.dayTime/3600/1000))).slice(-2)}:${('0' + Math.floor((Server.data.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true}, {name: 'In-game Time', value: `${('0' + Math.floor((FSdss.data.server.dayTime/3600/1000))).slice(-2)}:${('0' + Math.floor((FSdss.data.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true},
{name: 'Slot Usage', value: `${Number(xmlData?.slotSystem?._attributes?.slotUsage).toLocaleString('en-US')}`, inline: true}, {name: 'Slot Usage', value: `${Number(FScsg.data.slotSystem._attributes.slotUsage).toLocaleString('en-US')}`, inline: true},
{name: 'Timescale', value: `${formatNumber(timeScale, 0, 'x')}`, inline: true} {name: 'Timescale', value: `${formatNumber(Number(FScsg.data.settings.timeScale._text), 0, 'x')}`, inline: true}
); );
await Server.data.slots.players.filter((x)=>x.isUsed !== false).forEach(player=>{ FSdss.data.slots.players.filter((x)=>x.isUsed !== false).forEach(player=>{
Players.push(`**${player.name} ${player.isAdmin ? '| admin' : ''}**\nFarming for ${(Math.floor(player.uptime/60))} hr & ${('0' + (player.uptime % 60)).slice(-2)} min`) Players.push(`**${player.name} ${player.isAdmin ? '| admin' : ''}**\nFarming for ${(Math.floor(player.uptime/60))} hr & ${('0' + (player.uptime % 60)).slice(-2)} min`)
}) })
embed.setDescription(`${Server.data.slots.used == 0 ? '*No players online*' : Players.join('\n\n')}`).setTitle(Server.data.server.name).setColor(client.config.embedColor) embed.setDescription(`${FSdss.data.slots.used == 0 ? '*No players online*' : Players.join('\n\n')}`).setTitle(FSdss.data.server.name).setColor(client.config.embedColor)
embed.setAuthor({name: `${Server.data.slots.used}/${Server.data.slots.capacity}`}); embed.setAuthor({name: `${FSdss.data.slots.used}/${FSdss.data.slots.capacity}`});
msg.edit({content: 'This embed updates every minute.', embeds: [embed1, embed]}) msg.edit({content: 'This embed updates every minute.', embeds: [embed1, embed]})
} }
}, 60000) }, 60000)

View File

@ -30,3 +30,96 @@ export interface Punishment {
cancels?: number; cancels?: number;
duration?: number; duration?: number;
} }
export interface DSS_serverName {
data: FSData
}
export interface FSData {
server: FSServer,
slots: FSslots
}
export interface FSServer {
dayTime: number,
game: string,
mapName: string,
mapSize: number,
mapOverviewFilename: string,
money: number,
name: string,
server: string,
version: string
}
export interface FSslots {
capacity: number,
used: number,
players: Array<FSPlayers>
}
export interface FSPlayers {
isUsed: boolean,
isAdmin: boolean,
uptime: number,
name: string
}
export interface FSCareerSavegame {
settings: FSCareerSavegameSettings,
statistics: FSCareerSavegameStatistics,
slotSystem: FSCareerSavegameSlotSystem
}
export interface FSCareerSavegameSettings {
savegameName: XMLText,
creationDate: XMLText,
mapId: XMLText,
mapTitle: XMLText,
saveDataFormatted: XMLText,
saveDate: XMLText,
resetVehicles: XMLText,
trafficeEnabled: XMLText,
stopAndGoBraking: XMLText,
trailerFillLimit: XMLText,
automaticMotorStartEnabled: XMLText,
growthMode: XMLText,
fixedSeasonalVisuals: XMLText,
plannedDaysPerPeriod: XMLText,
fruitDestruction: XMLText,
plowingRequiredEnabled: XMLText,
stonesEnabled: XMLText,
weedsEnabled: XMLText,
limeRequired: XMLText,
isSnowEnabled: XMLText,
fuelUsage: XMLText,
helperBuyFuel: XMLText,
helperBuySeeds: XMLText,
helperSlurrySource: XMLText,
helperManureSource: XMLText,
densityMapRevision: XMLText,
terrainTextureRevision: XMLText,
terrainLodTextureRevision: XMLText,
splitShapesRevision: XMLText,
tipCollisionRevision: XMLText,
placementCollisionRevision: XMLText,
navigationCollisionRevision: XMLText,
mapDensityMapRevision: XMLText,
mapTerrainTextureRevision: XMLText,
mapTerrainLodTextureRevision: XMLText,
mapSplitShapesRevision: XMLText,
mapTipCollisionRevision: XMLText,
mapPlacementCollisionRevision: XMLText,
mapNavigationCollisionRevision: XMLText,
difficulty: XMLText,
economicDifficulty: XMLText,
dirtInterval: XMLText,
timeScale: XMLText,
autoSaveInterval: XMLText
}
export interface FSCareerSavegameStatistics {
money: XMLText,
playTime: XMLText
}
export interface FSCareerSavegameSlotSystem {
_attributes: slotUsage
}
interface slotUsage {
slotUsage: string
}
interface XMLText {
_text: string
}