mirror of
https://github.com/toast-ts/Daggerbot-TS.git
synced 2024-12-27 04:15:38 -05:00
Mop typings and tweak few things.
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parent
776cd9b03b
commit
9d40e3307e
@ -81,7 +81,7 @@ export default class TClient extends Client {
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this.punishments = new punishments(this);
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this.bannedWords = new bannedWords(this);
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this.MPServer = new MPServer(this);
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this.MPServerCache = {players: [], status: null, name: undefined} as MPServerCache;
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this.MPServerCache = {players: [], status: null, name: null} as MPServerCache;
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this.suggestion = new suggestion(this);
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this.repeatedMessages = {};
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this.setMaxListeners(20);
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@ -93,7 +93,7 @@ export default class TClient extends Client {
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await mongoose.connect(this.tokens.mongodb_uri, {
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replicaSet: 'toastyy',
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autoIndex: true,
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authMechanism:'DEFAULT',
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authMechanism: 'DEFAULT',
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authSource: 'admin',
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serverSelectionTimeoutMS: 15000,
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waitQueueTimeoutMS: 50000,
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@ -4,7 +4,7 @@ export default {
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run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
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interaction.reply({embeds: [new client.embed().setColor(client.config.embedColor).setTitle('Daggerbot contributors').setDescription([
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'**Thanks to those below that contributed to/developed the bot!**',
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client.config.whitelist.map(id=>{const member = interaction.guild.members.cache.get(id); return `${member?.user?.username ?? 'N/A'} <@${id}>`}).join('\n')
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client.config.contribList.map(id=>{const member = interaction.guild.members.cache.get(id); return `${member?.user?.username ?? 'N/A'} <@${id}>`}).join('\n')
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].join('\n'))]})
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},
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data: new SlashCommandBuilder()
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@ -39,6 +39,14 @@
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"141304507249197057",
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"309373272594579456"
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],
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"contribList": [
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"190407856527376384",
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"615761944154210305",
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"633345781780185099",
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"215497515934416896",
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"141304507249197057",
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"178941218510602240"
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],
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"mainServer": {
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"id": "468835415093411861",
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"staffRoles": [
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245
src/typings/interfaces.d.ts
vendored
245
src/typings/interfaces.d.ts
vendored
@ -28,28 +28,23 @@ export interface Punishment {
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cancels?: number;
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duration?: number;
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}
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export interface DSS_serverName {
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data: FSData
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}
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export interface FSData {
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server: FSServer,
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slots: FSslots
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}
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export interface FSServer {
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dayTime: number,
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game: string,
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mapName: string,
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mapSize: number,
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mapOverviewFilename: string,
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money: number,
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name: string,
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server: string,
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version: string
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}
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export interface FSslots {
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capacity: number,
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used: number,
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players: Array<FSPlayer>
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server: {
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dayTime: number,
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game: string,
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mapName: string,
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mapSize: number,
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mapOverviewFilename: string,
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money: number,
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name: string,
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server: string,
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version: string
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},
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slots: {
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capacity: number,
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used: number,
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players: Array<FSPlayer>
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}
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}
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export interface FSPlayer {
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isUsed: boolean,
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@ -58,65 +53,61 @@ export interface FSPlayer {
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name: string
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}
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export interface FSCareerSavegame {
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settings: FSCareerSavegameSettings,
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statistics: FSCareerSavegameStatistics,
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slotSystem: FSCareerSavegameSlotSystem
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}
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export interface FSCareerSavegameSettings {
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savegameName: XMLText,
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creationDate: XMLText,
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mapId: XMLText,
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mapTitle: XMLText,
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saveDataFormatted: XMLText,
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saveDate: XMLText,
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resetVehicles: XMLText,
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trafficeEnabled: XMLText,
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stopAndGoBraking: XMLText,
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trailerFillLimit: XMLText,
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automaticMotorStartEnabled: XMLText,
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growthMode: XMLText,
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fixedSeasonalVisuals: XMLText,
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plannedDaysPerPeriod: XMLText,
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fruitDestruction: XMLText,
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plowingRequiredEnabled: XMLText,
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stonesEnabled: XMLText,
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weedsEnabled: XMLText,
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limeRequired: XMLText,
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isSnowEnabled: XMLText,
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fuelUsage: XMLText,
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helperBuyFuel: XMLText,
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helperBuySeeds: XMLText,
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helperSlurrySource: XMLText,
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helperManureSource: XMLText,
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densityMapRevision: XMLText,
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terrainTextureRevision: XMLText,
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terrainLodTextureRevision: XMLText,
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splitShapesRevision: XMLText,
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tipCollisionRevision: XMLText,
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placementCollisionRevision: XMLText,
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navigationCollisionRevision: XMLText,
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mapDensityMapRevision: XMLText,
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mapTerrainTextureRevision: XMLText,
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mapTerrainLodTextureRevision: XMLText,
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mapSplitShapesRevision: XMLText,
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mapTipCollisionRevision: XMLText,
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mapPlacementCollisionRevision: XMLText,
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mapNavigationCollisionRevision: XMLText,
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difficulty: XMLText,
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economicDifficulty: XMLText,
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dirtInterval: XMLText,
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timeScale: XMLText,
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autoSaveInterval: XMLText
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}
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export interface FSCareerSavegameStatistics {
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money: XMLText,
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playTime: XMLText
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}
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export interface FSCareerSavegameSlotSystem {
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_attributes: slotUsage
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}
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interface slotUsage {
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slotUsage: string
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settings: {
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savegameName: XMLText,
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creationDate: XMLText,
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mapId: XMLText,
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mapTitle: XMLText,
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saveDataFormatted: XMLText,
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saveDate: XMLText,
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resetVehicles: XMLText,
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trafficeEnabled: XMLText,
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stopAndGoBraking: XMLText,
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trailerFillLimit: XMLText,
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automaticMotorStartEnabled: XMLText,
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growthMode: XMLText,
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fixedSeasonalVisuals: XMLText,
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plannedDaysPerPeriod: XMLText,
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fruitDestruction: XMLText,
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plowingRequiredEnabled: XMLText,
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stonesEnabled: XMLText,
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weedsEnabled: XMLText,
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limeRequired: XMLText,
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isSnowEnabled: XMLText,
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fuelUsage: XMLText,
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helperBuyFuel: XMLText,
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helperBuySeeds: XMLText,
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helperSlurrySource: XMLText,
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helperManureSource: XMLText,
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densityMapRevision: XMLText,
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terrainTextureRevision: XMLText,
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terrainLodTextureRevision: XMLText,
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splitShapesRevision: XMLText,
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tipCollisionRevision: XMLText,
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placementCollisionRevision: XMLText,
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navigationCollisionRevision: XMLText,
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mapDensityMapRevision: XMLText,
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mapTerrainTextureRevision: XMLText,
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mapTerrainLodTextureRevision: XMLText,
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mapSplitShapesRevision: XMLText,
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mapTipCollisionRevision: XMLText,
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mapPlacementCollisionRevision: XMLText,
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mapNavigationCollisionRevision: XMLText,
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difficulty: XMLText,
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economicDifficulty: XMLText,
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dirtInterval: XMLText,
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timeScale: XMLText,
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autoSaveInterval: XMLText
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},
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statistics: {
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money: XMLText,
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playTime: XMLText
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},
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slotSystem: {
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_attributes: {
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slotUsage: string
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}
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}
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}
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interface XMLText {
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_text: string
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@ -141,59 +132,55 @@ export interface Config {
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embedColorXmas: Discord.ColorResolvable,
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LRSstart: number,
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whitelistedServers: Array<string>,
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MPStatsLocation: MPStatsLocation,
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botSwitches: botSwitches,
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MPStatsLocation: {
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channel: string,
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message: string
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},
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botSwitches: {
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registerCommands: boolean,
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commands: boolean,
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logs: boolean,
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buttonRoles: boolean,
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automod: boolean,
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mpstats: boolean,
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autores: boolean
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},
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botPresence: Discord.PresenceData,
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eval: boolean,
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whitelist: Array<string>
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mainServer: mainServer
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whitelist: Array<string>,
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contribList: Array<string>,
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mainServer: {
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id: string,
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staffRoles: Array<string>,
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roles: {
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admin: string,
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bottech: string,
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dcmod: string,
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mpmanager: string,
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mpmod: string,
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vtcmanager: string,
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vtcstaff: string,
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ytmod: string,
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mphelper: string,
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mpplayer: string,
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vtcmember: string
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},
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channels: {
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console: string,
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errors: string,
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thismeanswar: string,
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bot_status: string,
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logs: string,
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welcome: string,
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botcommands: string,
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bankick_log: string,
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fs_server_log: string,
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punishment_log: string
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}
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}
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}
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export interface MPServerCache {
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players: FSPlayer[],
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status: 'online' | 'offline' | null,
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name: string | undefined
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}
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interface MPStatsLocation {
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channel: string,
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message: string
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}
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interface botSwitches {
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registerCommands: boolean,
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commands: boolean,
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logs: boolean,
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buttonRoles: boolean,
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automod: boolean,
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mpstats: boolean,
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autores: boolean
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}
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interface mainServer {
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id: string,
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staffRoles: Array<string>,
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roles: mainServerRoles,
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channels: mainServerChannels
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}
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interface mainServerRoles {
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admin: string,
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bottech: string,
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dcmod: string,
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mpmanager: string,
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mpmod: string,
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vtcmanager: string,
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vtcstaff: string,
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ytmod: string,
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mphelper: string,
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mpplayer: string,
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vtcmember: string
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}
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interface mainServerChannels {
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console: string,
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errors: string,
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thismeanswar: string,
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bot_status: string,
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logs: string,
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welcome: string,
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botcommands: string,
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bankick_log: string,
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fs_server_log: string,
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punishment_log: string
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name: string | null
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}
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