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mirror of https://github.com/toast-ts/Daggerbot-TS.git synced 2024-11-17 12:21:00 -05:00

Bot improvements and setup logs

This commit is contained in:
AnxietyisReal 2023-05-07 18:41:20 +10:00
parent bb01b091b9
commit 803427212e
14 changed files with 108 additions and 56 deletions

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@ -1,21 +1,16 @@
import Discord from 'discord.js'; import Discord from 'discord.js';
import TClient from './client'; import TClient from './client';
import fs from 'node:fs'; import fs from 'node:fs';
import {FSData, FSCareerSavegame} from './typings/interfaces'; import {FSPlayer, FSData, FSCareerSavegame} from './typings/interfaces';
export default async(client:TClient,Channel:string,Message:string)=>{ export default async(client:TClient,Channel:string,Message:string,ServerName:string)=>{
if (!client.config.botSwitches.mpstats) return; if (!client.config.botSwitches.mpstats) return;
const msg = await (client.channels.resolve(Channel) as Discord.TextChannel).messages.fetch(Message); const msg = await (client.channels.resolve(Channel) as Discord.TextChannel).messages.fetch(Message);
const embed = new client.embed(); const embed = new client.embed();
let Players = []; let playerData:Array<string> = [];
let error:Boolean; let error:Boolean;
let isServerOnline = false;
const Server = await client.MPServer._content.findById(client.config.mainServer.id); const Server = await client.MPServer._content.findById(client.config.mainServer.id);
const FS_IP = Server.ip;
const FS_Code = Server.code;
const verifyUrl = FS_IP.match(/http|https/);
const DSSUrl = FS_IP+'/feed/dedicated-server-stats.json?code='+FS_Code;
const CSGUrl = FS_IP+'/feed/dedicated-server-savegame.html?code='+FS_Code+'&file=careerSavegame';
const DSS = { const DSS = {
data: {} as FSData, fetchResult: '' as string data: {} as FSData, fetchResult: '' as string
@ -24,11 +19,11 @@ export default async(client:TClient,Channel:string,Message:string)=>{
data: {} as FSCareerSavegame, fetchResult: '' as string data: {} as FSCareerSavegame, fetchResult: '' as string
}; };
if (!verifyUrl) return msg.edit({content: '*Detected an invalid IP\nContact MP Manager or Bot Tech*', embeds: null}); if (!Server.ip.match(/http|https/)) return msg.edit({content: '*Detected an invalid IP\nContact MP Manager or Bot Tech*', embeds: null});
async function serverData(client:TClient, URL:string){ async function serverData(client:TClient, URL:string){
return await client.axios.get(URL, {timeout: 5000, maxContentLength: Infinity, headers:{'User-Agent':`Daggerbot/axios ${client.axios.VERSION}`}}).catch((error:Error)=>error.message) return await client.axios.get(URL, {timeout: 5000, maxContentLength: Infinity, headers:{'User-Agent':`Daggerbot/axios ${client.axios.VERSION}`}}).catch((error:Error)=>error.message)
} }
await Promise.all([serverData(client, DSSUrl), serverData(client, CSGUrl)]).then(function(results){ await Promise.all([serverData(client, Server.ip+'/feed/dedicated-server-stats.json?code='+Server.code), serverData(client, Server.ip+'/feed/dedicated-server-savegame.html?code='+Server.code+'&file=careerSavegame')]).then(function(results){
if (typeof results[0] === 'string'){ if (typeof results[0] === 'string'){
DSS.fetchResult = `DagMP DSS failed, ${results[0]}`; DSS.fetchResult = `DagMP DSS failed, ${results[0]}`;
embed.addFields({name:'DSS Status',value:results[0]}) embed.addFields({name:'DSS Status',value:results[0]})
@ -61,20 +56,49 @@ export default async(client:TClient,Channel:string,Message:string)=>{
return; return;
} }
const Database = JSON.parse(fs.readFileSync('src/database/MPPlayerData.json',{encoding:'utf8',flag:'r+'}));
Database.push(DSS.data.slots?.used);
fs.writeFileSync('src/database/MPPlayerData.json', JSON.stringify(Database));
//Timescale formatting //Timescale formatting
function formatTimescale(number:number,digits:number,icon:string){ function formatTimescale(number:number,digits:number,icon:string){
var n = Number(number); var n = Number(number);
return n.toLocaleString(undefined, {minimumFractionDigits: digits})+icon return n.toLocaleString(undefined, {minimumFractionDigits: digits})+icon
} }
// Join/Leave log - Dorime to tae for examples :dorime:
function playerLogEmbed(player:FSPlayer,joinLog:boolean){
const logEmbed = new client.embed().setDescription(`**${player.name} ${player.isAdmin ? '| admin' : ''}** ${joinLog ? 'joined' : 'left'} **${ServerName}** at <t:${Math.round(Date.now()/1000)}:t>`);
if (joinLog) return logEmbed.setColor(client.config.embedColorGreen);
else return logEmbed.setColor(client.config.embedColorRed)
}
function playerLog(){
// Player leaving
playersInCache.filter(x=>!playersOnServer.some(y=>y.name === x.name)).forEach(player=>serverLog.send({embeds:[playerLogEmbed(player,false)]}));
// Player joining
let playerObject;
if (playersInCache.length === 0 && (client.uptime as number) > 60010) playerObject = playersOnServer;
else if (playersInCache.length !== 0) playerObject = playersOnServer.filter(x=>!playersInCache.some(y=>y.name === x.name));
if (playerObject) playerObject.forEach(x=>serverLog.send({embeds:[playerLogEmbed(x,true)]}));
}
const serverIndicatorEmbed =(indicator:string)=>new client.embed().setTitle(`**${ServerName}** is now ${indicator}`).setColor(client.config.embedColorOrange).setTimestamp();
const serverLog = client.channels.resolve(client.config.mainServer.channels.fs_server_log) as Discord.TextChannel;
const playersOnServer = DSS.data.slots.players.filter(x=>x.isUsed);
const playersInCache = client.MPServerCache.players;
playersOnServer.forEach(player=>playerData.push(`**${player.name} ${player.isAdmin ? '| admin' : ''}**\nFarming for ${client.formatPlayerUptime(player.uptime)}`));
ServerName = client.MPServerCache.name;
if (DSS.data.server.name === 'Official Daggerwin Game Server') client.MPServerCache.name = 'Daggerwin';
else client.MPServerCache.name = 'Dag - YT Series';
if (DSS.data.server.name.length === 0){ if (DSS.data.server.name.length === 0){
embed.setTitle('The server seems to be offline.').setColor(client.config.embedColorRed); embed.setTitle('The server seems to be offline.').setColor(client.config.embedColorRed);
msg.edit({content: 'This embed will resume when the server is back online.', embeds: [embed]}) msg.edit({content: 'This embed will resume when the server is back online.', embeds: [embed]});
if (client.MPServerCache.status === 'online') serverLog.send({embeds:[serverIndicatorEmbed('offline')]});
client.MPServerCache.status = 'offline';
} else { } else {
if (client.MPServerCache.status === 'offline'){
serverLog.send({embeds:[serverIndicatorEmbed('online')]});
isServerOnline = true
};
client.MPServerCache.status = 'online';
const statusEmbed = new client.embed().setColor(client.config.embedColor).setTitle('Server details').setFields( const statusEmbed = new client.embed().setColor(client.config.embedColor).setTitle('Server details').setFields(
{name: 'Current Map', value: `${DSS.data.server.mapName.length === 0 ? '\u200b' : DSS.data.server.mapName}`, inline: true}, {name: 'Current Map', value: `${DSS.data.server.mapName.length === 0 ? '\u200b' : DSS.data.server.mapName}`, inline: true},
{name: 'Version', value: `${DSS.data.server.version.length === 0 ? '\u200b' : DSS.data.server.version}`, inline: true}, {name: 'Version', value: `${DSS.data.server.version.length === 0 ? '\u200b' : DSS.data.server.version}`, inline: true},
@ -82,8 +106,15 @@ export default async(client:TClient,Channel:string,Message:string)=>{
{name: 'Slot Usage', value: `${isNaN(Number(CSG.data.slotSystem?._attributes.slotUsage)) === true ? 'Unavailable' : Number(CSG.data.slotSystem?._attributes.slotUsage).toLocaleString('en-us')}`, inline: true}, {name: 'Slot Usage', value: `${isNaN(Number(CSG.data.slotSystem?._attributes.slotUsage)) === true ? 'Unavailable' : Number(CSG.data.slotSystem?._attributes.slotUsage).toLocaleString('en-us')}`, inline: true},
{name: 'Timescale', value: `${isNaN(Number(CSG.data.settings?.timeScale._text)) === true ? 'Unavailable' : formatTimescale(Number(CSG.data.settings?.timeScale._text), 0, 'x')}`, inline: true} {name: 'Timescale', value: `${isNaN(Number(CSG.data.settings?.timeScale._text)) === true ? 'Unavailable' : formatTimescale(Number(CSG.data.settings?.timeScale._text), 0, 'x')}`, inline: true}
); );
DSS.data.slots.players.filter(x=>x.isUsed !== false).forEach(player=>Players.push(`**${player.name} ${player.isAdmin ? '| admin' : ''}**\nFarming for ${(Math.floor(player.uptime/60))} hr & ${(''+(player.uptime%60)).slice(-2)} min`)); embed.setColor(client.config.embedColor).setTitle(DSS.data.server.name).setDescription(`${DSS.data.slots.used === 0 ? '*No players online*' : playerData.join('\n\n')}`).setAuthor({name:`${DSS.data.slots.used}/${DSS.data.slots.capacity}`});
embed.setColor(client.config.embedColor).setTitle(DSS.data.server.name).setDescription(`${DSS.data.slots.used === 0 ? '*No players online*' : Players.join('\n\n')}`).setAuthor({name:`${DSS.data.slots.used}/${DSS.data.slots.capacity}`}); msg.edit({content:'This embed updates every minute.',embeds:[statusEmbed,embed]});
msg.edit({content:'This embed updates every minute.',embeds:[statusEmbed,embed]}) }
if (!isServerOnline){
playerLog();
const Database:Array<number> = JSON.parse(fs.readFileSync('src/database/MPPlayerData.json',{encoding:'utf8',flag:'r+'}));
Database.push(DSS.data.slots?.used);
fs.writeFileSync('src/database/MPPlayerData.json', JSON.stringify(Database));
client.MPServerCache.players = playersOnServer
} }
} }

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@ -1,8 +1,8 @@
import Discord, { Client, WebhookClient, GatewayIntentBits, Partials } from 'discord.js'; import Discord, {Client, WebhookClient, GatewayIntentBits, Partials} from 'discord.js';
import fs from 'node:fs'; import fs from 'node:fs';
import {exec} from 'node:child_process'; import {exec} from 'node:child_process';
import mongoose from 'mongoose'; import mongoose from 'mongoose';
import {formatTimeOpt, Tokens, Config, repeatedMessages} from './typings/interfaces'; import {formatTimeOpt, Tokens, Config, repeatedMessages, MPServerCache} from './typings/interfaces';
import bannedWords from './models/bannedWords.js'; import bannedWords from './models/bannedWords.js';
import userLevels from './models/userLevels.js'; import userLevels from './models/userLevels.js';
import suggestion from './models/suggestion.js'; import suggestion from './models/suggestion.js';
@ -43,6 +43,7 @@ export default class TClient extends Client {
bonkCount: bonkCount; bonkCount: bonkCount;
bannedWords: bannedWords; bannedWords: bannedWords;
MPServer: MPServer; MPServer: MPServer;
MPServerCache: MPServerCache;
suggestion: suggestion; suggestion: suggestion;
repeatedMessages: repeatedMessages; repeatedMessages: repeatedMessages;
statsGraph: number; statsGraph: number;
@ -80,6 +81,7 @@ export default class TClient extends Client {
this.punishments = new punishments(this); this.punishments = new punishments(this);
this.bannedWords = new bannedWords(this); this.bannedWords = new bannedWords(this);
this.MPServer = new MPServer(this); this.MPServer = new MPServer(this);
this.MPServerCache = {players: [], status: null, name: undefined} as MPServerCache;
this.suggestion = new suggestion(this); this.suggestion = new suggestion(this);
this.repeatedMessages = {}; this.repeatedMessages = {};
this.setMaxListeners(20); this.setMaxListeners(20);
@ -96,7 +98,7 @@ export default class TClient extends Client {
socketTimeoutMS: 30000, socketTimeoutMS: 30000,
family: 4 family: 4
}).then(()=>console.log(this.logTime(), 'Successfully connected to MongoDB')).catch(err=>{console.error(this.logTime(), `Failed to connect to MongoDB\n${err.reason}`); exec('pm2 stop Daggerbot')}) }).then(()=>console.log(this.logTime(), 'Successfully connected to MongoDB')).catch(err=>{console.error(this.logTime(), `Failed to connect to MongoDB\n${err.reason}`); exec('pm2 stop Daggerbot')})
this.login(this.tokens.main); this.login(this.tokens.beta);
for await (const file of fs.readdirSync('dist/events')){ for await (const file of fs.readdirSync('dist/events')){
const eventFile = await import(`./events/${file}`); const eventFile = await import(`./events/${file}`);
this.on(file.replace('.js',''), async(...args)=>eventFile.default.run(this,...args)) this.on(file.replace('.js',''), async(...args)=>eventFile.default.run(this,...args))
@ -137,6 +139,18 @@ export default class TClient extends Client {
} }
} return text.trim(); } return text.trim();
} }
formatPlayerUptime(oldTime:number){
var Hours=0;
oldTime=Math.floor(Number(oldTime));
if(oldTime>=60){
var Hours=Math.floor(Number(oldTime)/60);
var Minutes=(Number(oldTime)-(Hours*60));
} else Minutes=Number(oldTime)
if(Hours>=24){
var Days=Math.floor(Number(Hours)/24);
var Hours=(Hours-(Days*24));
} return (Days>0?Days+' d ':'')+(Hours>0?Hours+' h ':'')+(Minutes>0?Minutes+' m':'')
}
isStaff = (guildMember:Discord.GuildMember)=>this.config.mainServer.staffRoles.map((x: string)=>this.config.mainServer.roles[x]).some((x: string)=>guildMember.roles.cache.has(x)); isStaff = (guildMember:Discord.GuildMember)=>this.config.mainServer.staffRoles.map((x: string)=>this.config.mainServer.roles[x]).some((x: string)=>guildMember.roles.cache.has(x));
youNeedRole = (interaction:Discord.CommandInteraction, role:string)=>interaction.reply(`This command is restricted to <@&${this.config.mainServer.roles[role]}>`); youNeedRole = (interaction:Discord.CommandInteraction, role:string)=>interaction.reply(`This command is restricted to <@&${this.config.mainServer.roles[role]}>`);
@ -151,21 +165,22 @@ export default class TClient extends Client {
} else text = text + emptyChar.repeat(length - text.length); } else text = text + emptyChar.repeat(length - text.length);
return text; return text;
} }
async punish(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>, type: string){ async punish(interaction: Discord.ChatInputCommandInteraction<'cached'>, type: string){
if (!client.isStaff(interaction.member as Discord.GuildMember)) return client.youNeedRole(interaction, "dcmod"); if (!this.isStaff(interaction.member as Discord.GuildMember)) return this.youNeedRole(interaction, "dcmod");
const time = interaction.options.getString('time') ?? undefined; const time = interaction.options.getString('time') ?? undefined;
const reason = interaction.options.getString('reason') ?? 'Reason unspecified'; const reason = interaction.options.getString('reason') ?? 'Reason unspecified';
const GuildMember = interaction.options.getMember('member') ?? undefined; const GuildMember = interaction.options.getMember('member') ?? undefined;
const User = interaction.options.getUser('member', true); const User = interaction.options.getUser('member', true);
console.log(client.logTime(), `[PunishmentLog] ${GuildMember.user.tag ?? User.tag ?? 'No user data'} and ${time ?? 'no duration set'} was used in /${interaction.commandName} for ${reason}`); console.log(this.logTime(), `[PunishmentLog] ${GuildMember.user.tag ?? User.tag ?? 'No user data'} ${time ? ['warn', 'kick'].includes(this.punishments.type) ? 'and no duration set' : `and ${time} (duration)` : ''} was used in /${interaction.commandName} for ${reason}`);
(this.channels.cache.get(this.config.mainServer.channels.punishment_log) as Discord.TextChannel).send({embeds:[new this.embed().setColor(this.config.embedColor).setTitle('Punishment Log').setDescription(`${GuildMember.user.tag ?? User.tag ?? 'No user data'} ${time ? ['warn', 'kick'].includes(this.punishments.type) ? 'and no duration set' : `and ${time} (duration)` : ''} was used in \`/${interaction.commandName}\` for \`${reason}\``).setTimestamp()]});
if (interaction.user.id == User.id) return interaction.reply(`You cannot ${type} yourself.`); if (interaction.user.id == User.id) return interaction.reply(`You cannot ${type} yourself.`);
if (!GuildMember && type != 'ban') return interaction.reply(`You cannot ${type} someone who is not in the server.`); if (!GuildMember && type != 'ban') return interaction.reply(`You cannot ${type} someone who is not in the server.`);
if (User.bot) return interaction.reply(`You cannot ${type} a bot!`); if (User.bot) return interaction.reply(`You cannot ${type} a bot!`);
await interaction.deferReply(); await interaction.deferReply();
await client.punishments.addPunishment(type, { time, interaction }, interaction.user.id, reason, User, GuildMember); await this.punishments.addPunishment(type, { time, interaction }, interaction.user.id, reason, User, GuildMember);
} }
async YTLoop(YTChannelID: string, YTChannelName: string, DCChannelID: string){ async YTLoop(YTChannelID: string, YTChannelName: string, DCChannelID: string){
let Data:any; let Data:any;

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@ -2,7 +2,7 @@ import Discord,{SlashCommandBuilder} from 'discord.js';
import TClient from '../client.js'; import TClient from '../client.js';
export default { export default {
run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){ run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
client.punish(client, interaction, 'ban'); client.punish(interaction, 'ban');
}, },
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName('ban') .setName('ban')

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@ -2,7 +2,7 @@ import Discord,{SlashCommandBuilder} from 'discord.js';
import TClient from '../client.js'; import TClient from '../client.js';
export default { export default {
run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){ run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
client.punish(client, interaction, 'kick'); client.punish(interaction, 'kick');
}, },
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName('kick') .setName('kick')

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@ -8,18 +8,14 @@ async function MPdata(client:TClient, interaction:Discord.ChatInputCommandIntera
let FSserver; let FSserver;
if (!await client.MPServer._content.findOne({_id:interaction.guildId})) return interaction.reply('This server isn\'t linked to the bot.'); if (!await client.MPServer._content.findOne({_id:interaction.guildId})) return interaction.reply('This server isn\'t linked to the bot.');
const ServerURL = await client.MPServer._content.findById(interaction.guildId); const ServerURL = await client.MPServer._content.findById(interaction.guildId);
if (!ServerURL) return interaction.reply(`No FS server found, please notify <@&${client.config.mainServer.roles.mpmanager}> to add it.`) if (!ServerURL) return interaction.reply(`No FS server found, please notify <@&${client.config.mainServer.roles.mpmanager}> to add it.`);
const MPURL = ServerURL.ip if (!ServerURL.ip.match(/http|https/)) return interaction.reply(`The server IP for this server is currently invalid, please notify <@&${client.config.mainServer.roles.mpmanager}>`);
const MPCode = ServerURL.code
const verifyURL = MPURL.match(/http|https/)
const completedURL = MPURL+'/feed/dedicated-server-stats.json?code='+MPCode
if (!verifyURL) return interaction.reply(`The server IP for this server is currently invalid, please notify <@&${client.config.mainServer.roles.mpmanager}>`)
// Fetch dss // Fetch dss
try { // v I am aware timeout has decreased from 2800 to 2588 to fit within Discord's interaction timeouts (3s) -Toast try {// I am aware timeout has decreased from 2800 to 2588 to fit within Discord's interaction timeouts (3s) -Toast
FSserver = await client.axios.get(completedURL, {timeout: 2588, headers: {'User-Agent': `Daggerbot - mp cmd/axios ${client.axios.VERSION}`}}) FSserver = await client.axios.get(ServerURL.ip+'/feed/dedicated-server-stats.json?code='+ServerURL.code, {timeout: 2588, headers: {'User-Agent': `Daggerbot - mp cmd/axios ${client.axios.VERSION}`}})
} catch(err) { } catch(err) {
// Blame Nawdic & RedRover92 // Blame Nawdic
embed.setTitle('Host is not responding.'); embed.setTitle('Host is not responding.');
embed.setColor(client.config.embedColorRed); embed.setColor(client.config.embedColorRed);
console.log(client.logTime(), 'DagMP failed to fetch, host didn\'t respond in time.'); console.log(client.logTime(), 'DagMP failed to fetch, host didn\'t respond in time.');
@ -79,16 +75,15 @@ export default {
const Url = await client.MPServer._content.findById(interaction.guildId); const Url = await client.MPServer._content.findById(interaction.guildId);
if (Url.ip && Url.code) return interaction.reply(`${Url.get('ip')}`+'/feed/dedicated-server-stats.json?code='+`${Url.get('code')}`) if (Url.ip && Url.code) return interaction.reply(`${Url.get('ip')}`+'/feed/dedicated-server-stats.json?code='+`${Url.get('code')}`)
} catch(err){ } catch(err){
console.log(`MPDB :: ${err}`) console.log(`MPDB :: ${err}`);
interaction.reply('**Database error:**\nTry inserting an URL first.') interaction.reply('**Database error:**\nTry inserting an URL first.')
} }
}else{ }else{
const verifyURL = address.match(/dedicated-server-stats/) if (!address.match(/dedicated-server-stats/)) return interaction.reply('The URL does not match `dedicated-server-stats.xml`');
if (!verifyURL) return interaction.reply('The URL does not match `dedicated-server-stats.xml`') const newURL = address.replace('xml','json').split('/feed/dedicated-server-stats.json?code=');
const newURL = address.replace('xml','json').split('/feed/dedicated-server-stats.json?code=')
try{ try{
console.log(`MPDB :: URL for ${interaction.guild.name} has been updated by ${interaction.member.displayName} (${interaction.member.id})`); console.log(`MPDB :: URL for ${interaction.guild.name} has been updated by ${interaction.member.displayName} (${interaction.member.id})`);
await client.MPServer._content.create({_id: interaction.guildId, ip: newURL[0], code: newURL[1], timesUpdated: 0}) await client.MPServer._content.create({_id: interaction.guildId, ip: newURL[0], code: newURL[1], timesUpdated: 0});
return interaction.reply('This server is now linked and URL has been added.'); return interaction.reply('This server is now linked and URL has been added.');
} catch(err){ } catch(err){
const affectedValues = await client.MPServer._content.findByIdAndUpdate({_id: interaction.guildId}, {ip: newURL[0], code: newURL[1]}); const affectedValues = await client.MPServer._content.findByIdAndUpdate({_id: interaction.guildId}, {ip: newURL[0], code: newURL[1]});
@ -247,7 +242,7 @@ export default {
embed1.setTitle(FSserver1?.data.server.name.length == 0 ? 'Offline' : FSserver1?.data.server.name) embed1.setTitle(FSserver1?.data.server.name.length == 0 ? 'Offline' : FSserver1?.data.server.name)
.setDescription(`${FSserver1?.data.slots.used}/${FSserver1?.data.slots.capacity}`) .setDescription(`${FSserver1?.data.slots.used}/${FSserver1?.data.slots.capacity}`)
.setColor(FSserver1?.data.server.name.length == 0 ? client.config.embedColorRed : client.config.embedColor); .setColor(FSserver1?.data.server.name.length == 0 ? client.config.embedColorRed : client.config.embedColor);
FSserver1?.data.slots.players.filter(x=>x.isUsed).forEach(player=>embed1.addFields({name: `${player.name} ${player.isAdmin ? '| admin' : ''}`, value: `Farming for ${(Math.floor(player.uptime/60))} hr, ${('0' + (player.uptime % 60)).slice(-2)} min`})) FSserver1?.data.slots.players.filter(x=>x.isUsed).forEach(player=>embed1.addFields({name: `${player.name} ${player.isAdmin ? '| admin' : ''}`, value: `Farming for ${client.formatPlayerUptime(player.uptime)}`}))
interaction.reply({embeds: [embed1], files: [Image]}) interaction.reply({embeds: [embed1], files: [Image]})
}/*, }/*,
series: ()=>{ series: ()=>{

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@ -2,7 +2,7 @@ import Discord,{SlashCommandBuilder} from 'discord.js';
import TClient from '../client.js'; import TClient from '../client.js';
export default { export default {
run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){ run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
client.punish(client, interaction, 'mute'); client.punish(interaction, 'mute');
}, },
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName('mute') .setName('mute')

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@ -2,7 +2,7 @@ import Discord,{SlashCommandBuilder} from 'discord.js';
import TClient from '../client.js'; import TClient from '../client.js';
export default { export default {
run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){ run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
client.punish(client, interaction, 'softban'); client.punish(interaction, 'softban');
}, },
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName('softban') .setName('softban')

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@ -9,6 +9,7 @@ export default {
const reason = interaction.options.getString('reason') ?? 'Reason unspecified'; const reason = interaction.options.getString('reason') ?? 'Reason unspecified';
await client.punishments.removePunishment(punishment.id, interaction.user.id, reason, interaction); await client.punishments.removePunishment(punishment.id, interaction.user.id, reason, interaction);
console.log(client.logTime(), `[UnpunishmentLog] Case #${interaction.options.getInteger('case_id')} was used in /${interaction.commandName} for ${reason}`); console.log(client.logTime(), `[UnpunishmentLog] Case #${interaction.options.getInteger('case_id')} was used in /${interaction.commandName} for ${reason}`);
(client.channels.cache.get(client.config.mainServer.channels.punishment_log) as Discord.TextChannel).send({embeds:[new client.embed().setColor(client.config.embedColor).setTitle('Unpunishment Log').setDescription(`Case #${interaction.options.getInteger('case_id')} was used in \`/${interaction.commandName}\` for \`${reason}\``).setTimestamp()]});
}, },
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName('unpunish') .setName('unpunish')

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@ -2,7 +2,7 @@ import Discord,{SlashCommandBuilder} from 'discord.js';
import TClient from '../client.js'; import TClient from '../client.js';
export default { export default {
run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){ run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
client.punish(client, interaction, 'warn'); client.punish(interaction, 'warn');
}, },
data: new SlashCommandBuilder() data: new SlashCommandBuilder()
.setName('warn') .setName('warn')

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@ -2,6 +2,7 @@
"embedColor": "#0052cf", "embedColor": "#0052cf",
"embedColorBackup": "#0052cf", "embedColorBackup": "#0052cf",
"embedColorGreen": "#57f287", "embedColorGreen": "#57f287",
"embedColorOrange": "#cc5210",
"embedColorYellow": "#ffea00", "embedColorYellow": "#ffea00",
"embedColorRed": "#e62c3b", "embedColorRed": "#e62c3b",
"embedColorBCA": "#ff69b4", "embedColorBCA": "#ff69b4",
@ -69,7 +70,9 @@
"logs": "548032776830582794", "logs": "548032776830582794",
"welcome": "621134751897616406", "welcome": "621134751897616406",
"botcommands": "468888722210029588", "botcommands": "468888722210029588",
"bankick_log": "1048341961901363352" "bankick_log": "1048341961901363352",
"fs_server_log": "1104632399771488317",
"punishment_log": "1102751034754998302"
} }
} }
} }

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@ -36,7 +36,7 @@ process.on('error', (error: Error)=>DZ(error, 'process-error'));
client.on('error', (error: Error)=>DZ(error, 'client-error')); client.on('error', (error: Error)=>DZ(error, 'client-error'));
// YouTube Upload notification and Daggerwin MP loop // YouTube Upload notification and Daggerwin MP loop
setInterval(()=>MPLoop(client, client.config.MPStatsLocation.channel, client.config.MPStatsLocation.message), 60000); setInterval(()=>MPLoop(client, client.config.MPStatsLocation.channel, client.config.MPStatsLocation.message, 'Daggerwin'), 60000);
setInterval(async()=>{ setInterval(async()=>{
client.YTLoop('UCQ8k8yTDLITldfWYKDs3xFg', 'Daggerwin', '528967918772551702'); // 528967918772551702 = #videos-and-streams client.YTLoop('UCQ8k8yTDLITldfWYKDs3xFg', 'Daggerwin', '528967918772551702'); // 528967918772551702 = #videos-and-streams
client.YTLoop('UCguI73--UraJpso4NizXNzA', 'Machinery Restorer', '767444045520961567') // 767444045520961567 = #machinery-restorer client.YTLoop('UCguI73--UraJpso4NizXNzA', 'Machinery Restorer', '767444045520961567') // 767444045520961567 = #machinery-restorer

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@ -20,6 +20,5 @@ export default class MPServer extends Schema {
const server = await this._content.findById(serverId) const server = await this._content.findById(serverId)
if (server) await this._content.findByIdAndUpdate(server, {timesUpdated: server.timesUpdated + 1}) if (server) await this._content.findByIdAndUpdate(server, {timesUpdated: server.timesUpdated + 1})
else await this._content.create({_id:serverId, timesUpdated: 1}) else await this._content.create({_id:serverId, timesUpdated: 1})
//console.log(`[${serverId}] :: timesUpdated value incremented`)
} }
} }

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@ -43,7 +43,7 @@ export default class punishments extends Schema {
} }
// Send it off to specific Discord channel. // Send it off to specific Discord channel.
(this.client.channels.cache.get(channel) as Discord.TextChannel).send({embeds:[embed]}); (this.client.channels.cache.get(channel) as Discord.TextChannel).send({embeds:[embed]});
}// hi tae --- hi --- hru? --- no answer ok }
getTense(type:string){// Get past tense form of punishment type, grammar yes getTense(type:string){// Get past tense form of punishment type, grammar yes
return { return {
ban: 'banned', ban: 'banned',
@ -117,7 +117,7 @@ export default class punishments extends Schema {
const guild = this.client.guilds.cache.get(this.client.config.mainServer.id) as Discord.Guild; const guild = this.client.guilds.cache.get(this.client.config.mainServer.id) as Discord.Guild;
const auditLogReason = `${reason || 'Reason unspecified'} | Case #${punishment.id}`; const auditLogReason = `${reason || 'Reason unspecified'} | Case #${punishment.id}`;
const User = await this.client.users.fetch(punishment.member); const User = await this.client.users.fetch(punishment.member);
const GuildMember = await guild.members.fetch(punishment.member); const GuildMember = await guild.members.fetch(punishment.member).catch(()=>null);
let removePunishmentData:Punishment={type:`un${punishment.type}`, _id, cancels:punishment.id, member:punishment.member, reason, moderator, time:now}; let removePunishmentData:Punishment={type:`un${punishment.type}`, _id, cancels:punishment.id, member:punishment.member, reason, moderator, time:now};
let removePunishmentResult; let removePunishmentResult;

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@ -49,9 +49,9 @@ export interface FSServer {
export interface FSslots { export interface FSslots {
capacity: number, capacity: number,
used: number, used: number,
players: Array<FSPlayers> players: Array<FSPlayer>
} }
export interface FSPlayers { export interface FSPlayer {
isUsed: boolean, isUsed: boolean,
isAdmin: boolean, isAdmin: boolean,
uptime: number, uptime: number,
@ -135,6 +135,7 @@ export interface Tokens {
export interface Config { export interface Config {
embedColor: Discord.ColorResolvable, embedColor: Discord.ColorResolvable,
embedColorGreen: Discord.ColorResolvable, embedColorGreen: Discord.ColorResolvable,
embedColorOrange: Discord.ColorResolvable,
embedColorYellow: Discord.ColorResolvable, embedColorYellow: Discord.ColorResolvable,
embedColorRed: Discord.ColorResolvable, embedColorRed: Discord.ColorResolvable,
embedColorBCA: Discord.ColorResolvable, embedColorBCA: Discord.ColorResolvable,
@ -148,6 +149,11 @@ export interface Config {
whitelist: Array<string> whitelist: Array<string>
mainServer: mainServer mainServer: mainServer
} }
export interface MPServerCache {
players: FSPlayer[],
status: 'online' | 'offline' | null,
name: string | undefined
}
interface MPStatsLocation { interface MPStatsLocation {
channel: string, channel: string,
message: string message: string
@ -188,5 +194,7 @@ interface mainServerChannels {
logs: string, logs: string,
welcome: string, welcome: string,
botcommands: string, botcommands: string,
bankick_log: string bankick_log: string,
fs_server_log: string,
punishment_log: string
} }