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Discord decided that the bot shouldn't view it
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@ -51,7 +51,8 @@ export default class TClient extends Discord.Client {
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Discord.GatewayIntentBits.Guilds, Discord.GatewayIntentBits.GuildMembers,
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Discord.GatewayIntentBits.GuildModeration, Discord.GatewayIntentBits.GuildInvites,
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Discord.GatewayIntentBits.GuildPresences, Discord.GatewayIntentBits.MessageContent,
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Discord.GatewayIntentBits.GuildMessages, Discord.GatewayIntentBits.DirectMessages
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Discord.GatewayIntentBits.GuildMessages, Discord.GatewayIntentBits.DirectMessages,
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Discord.GatewayIntentBits.GuildMessageReactions
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],
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partials: [
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Discord.Partials.Message, Discord.Partials.Channel
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@ -6,7 +6,7 @@ import CanvasBuilder from '../components/CanvasBuilder.js';
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import RanIntoHumor from '../helpers/RanIntoHumor.js';
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import MessageTool from '../helpers/MessageTool.js';
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import {FSData} from 'src/interfaces';
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import {requestServerData, mpModuleDisabled, refreshTimerSecs, playtimeStat, MPChannels} from '../modules/MPModule.js';
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import {requestServerData, mpModuleDisabled, /* refreshTimerSecs, */ playtimeStat, MPChannels} from '../modules/MPModule.js';
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async function fetchData(client:TClient, interaction:Discord.ChatInputCommandInteraction, serverName:string):Promise<FSData|Discord.InteractionResponse> {
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try {
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@ -31,7 +31,7 @@ export default class MP {
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}
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static async run(client:TClient, interaction:Discord.ChatInputCommandInteraction<'cached'>) {
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if (client.config.botSwitches.mpSys === false) return interaction.reply({embeds: [mpModuleDisabled(client)]});
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if (client.uptime < refreshTimerSecs) return interaction.reply('MPModule isn\'t initialized yet, please wait a moment and try again.');
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// if (client.uptime < refreshTimerSecs) return interaction.reply('MPModule isn\'t initialized yet, please wait a moment and try again.');
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if ([MPChannels.mainMpChat, client.config.dcServer.channels.multifarm_chat].includes(interaction.channelId) && !MessageTool.isStaff(interaction.member) && ['status', 'players'].includes(interaction.options.getSubcommand())) return interaction.reply(`Please use <#${MPChannels.activePlayers}> for \`/mp status/players\` commands to prevent clutter in this channel.`).then(()=>setTimeout(()=>interaction.deleteReply(), 6000));
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const choiceSelector = interaction.options.getString('server');
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({
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@ -157,20 +157,34 @@ export default class MP {
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}
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const msg_id = interaction.options.getString('message_id', true);
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const stripUrl = msg_id.replace(/https:\/\/discord.com\/channels\/\d+\/\d+\/(\d+)/, '$1');
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const msg = await (interaction.guild.channels.cache.get(MPChannels.announcements) as Discord.TextChannel).messages.fetch(stripUrl).catch(()=>null);
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const msg: Discord.Message = await (interaction.guild.channels.cache.get(MPChannels.announcements) as Discord.TextChannel).messages.fetch(stripUrl).catch(()=>null);
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if (!msg) return interaction.reply('Message not found, please make sure you have the correct message ID.');
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if (msg.embeds[0].title !== 'Vote for next map!') return interaction.reply('This message is not a poll!');
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if (msg.embeds[0].footer?.text?.startsWith('Poll ended by')) return interaction.reply('This poll has already ended!');
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const validEmojis = ['1️⃣','2️⃣','3️⃣','4️⃣','5️⃣','6️⃣','7️⃣','8️⃣','9️⃣','🔟'];
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const filterByDigits = msg.reactions.cache.filter(x=>validEmojis.includes(x.emoji.name));
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(client.channels.cache.get(client.config.dcServer.channels.mpmod_chat) as Discord.TextChannel).send({files: [new client.attachment(
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Buffer.from(JSON.stringify({
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map_names: msg.embeds[0].description.split('\n').map(x=>x.slice(3).replace(/\*\*/g, '')),
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votes: msg.reactions.cache.map(x=>x.count)
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map_names: msg.embeds[0].description.split('\n').map(x=>x.slice(3).replace(/\*\*/g, '').trim()),
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votes: filterByDigits.map(x=>x.count)
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}, null, 2)), {name: `pollResults-${msg.id}.json`})
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]});
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msg.edit({content: null, embeds: [new client.embed().setColor(client.config.embedColor).setTitle('Voting has ended!').setDescription('The next map will be '+msg.embeds[0].description.split('\n')[msg.reactions.cache.map(x=>x.count).indexOf(Math.max(...msg.reactions.cache.map(x=>x.count)))].slice(3)).setFooter({text: `Poll ended by ${interaction.user.tag}`, iconURL: interaction.member.displayAvatarURL({extension: 'webp', size: 1024})})]}).then(()=>msg.reactions.removeAll());
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const map_index = msg.reactions.cache.map(x=>x.count).indexOf(Math.max(...msg.reactions.cache.map(x=>x.count)));
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const next_map = msg.embeds[0].description.split('\n')[map_index].slice(3);
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msg.edit({
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content: null,
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embeds: [new client.embed()
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.setColor(client.config.embedColor)
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.setTitle('Voting has ended!')
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.setDescription(`The next map will be ${next_map}`)
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.setFooter({text: `Poll ended by ${interaction.user.tag}`, iconURL: interaction.member.displayAvatarURL({extension: 'webp', size: 1024})})
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]
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}).then(()=>msg.reactions.removeAll());
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await interaction.reply(`Successfully ended the [poll](<https://discord.com/channels/${interaction.guildId}/${MPChannels.announcements}/${msg.id}>) in <#${MPChannels.announcements}>`)
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},
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maps: async()=>{
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