mirror of
https://github.com/toast-ts/Daggerbot-TS.git
synced 2024-11-17 00:10:58 -05:00
Ran out of time for today, atleast it's a start.
This commit is contained in:
parent
e81da69424
commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -10,3 +10,4 @@
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dist/
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src/database/
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src/*.json
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src/MPLoopRaw.log
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@ -3,7 +3,69 @@ import TClient from './client';
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import {writeFileSync, readFileSync} from 'node:fs';
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import {FSPlayer, FSData, FSCareerSavegame} from './typings/interfaces';
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export default async(client:TClient,Channel:string,Message:string,ServerName:string)=>{
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export default async(client:TClient, Channel:string, Message:string, ServerName:string)=>{
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if (!client.config.botSwitches.mpstats) return;
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const msg = await (client.channels.resolve(Channel) as Discord.TextChannel).messages.fetch(Message);
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const database = await client.MPServer._content.findById(client.config.mainServer.id);
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const servers = {
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main: {
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dss: database.mainServer.ip+'/feed/dedicated-server-stats.json?code='+database.mainServer.code,
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csg: database.mainServer.ip+'/feed/dedicated-server-savegame.html?code='+database.mainServer.code+'&file=careerSavegame'
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},
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second: {
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dss: database.secondServer.ip+'/feed/dedicated-server-stats.json?code='+database.secondServer.code,
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csg: database.secondServer.ip+'/feed/dedicated-server-savegame.html?code='+database.secondServer.code+'&file=careerSavegame'
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}
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};
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// Log bot uptime for the sake of debugging.
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(client.channels.resolve('1091300529696673792') as Discord.TextChannel).send(client.formatTime(client.uptime, 2, {longNames: true, commas: true}));
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const HITALL = async()=>{
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/* const hitDSS = await Promise.all([
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client.axios.get(servers.main.dss,{timeout:7500,maxContentLength:Infinity,headers:{'User-Agent':`Daggerbot - HITALL/axios ${client.axios.VERSION}`}}),
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client.axios.get(servers.second.dss,{timeout:7500,maxContentLength:Infinity,headers:{'User-Agent':`Daggerbot - HITALL/axios ${client.axios.VERSION}`}})
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]).catch(e=>{throw new Error('hitDSS failed to make a request', {cause: e.cause})}); */
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const hitCSG = await Promise.all([
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client.axios.get(servers.main.csg,{timeout:7500,maxContentLength:Infinity,headers:{'User-Agent':`Daggerbot - HITALL/axios ${client.axios.VERSION}`}}),
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client.axios.get(servers.second.csg,{timeout:7500,maxContentLength:Infinity,headers:{'User-Agent':`Daggerbot - HITALL/axios ${client.axios.VERSION}`}})
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]).catch(e=>{throw new Error('hitCSG failed to make a request', {cause: e.cause})});
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try {
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const APIData = {
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'Daggerwin': {
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//dss: hitDSS[0].data as FSData,
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csg: (client.xjs.xml2js(hitCSG[0].data,{compact:true}) as any).careerSavegame as FSCareerSavegame
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},
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'SecondServer': {
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//dss: hitDSS[1].data as FSData,
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csg: (client.xjs.xml2js(hitCSG[1].data,{compact:true}) as any).careerSavegame as FSCareerSavegame
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}
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} as const;
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console.log(APIData['Daggerwin'].csg)
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console.log(APIData['SecondServer'].csg)
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//console.log((APIData.Daggerwin.dss as FSData).server.name)
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//console.log((APIData.Daggerwin.csg as FSCareerSavegame).statistics.money)
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msg.edit({content: [
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ServerName,
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(APIData[ServerName].csg as FSCareerSavegame).settings.savegameName._text
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].join('\n')})
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} catch(err) {
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msg.edit({content: err.message})
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throw new Error('HITALL failed to make a promise request', {cause: err.cause});
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}
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}
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HITALL();
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/* await Promise.all([
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client.axios.get(servers.main.dss,{timeout:7500,maxContentLength:Infinity,headers:{'User-Agent':`Daggerbot/axios ${client.axios.VERSION}`}}),
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client.axios.get(servers.main.csg,{timeout:7500,maxContentLength:Infinity,headers:{'User-Agent':`Daggerbot/axios ${client.axios.VERSION}`}}),
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client.axios.get(servers.second.dss,{timeout:7500,maxContentLength:Infinity,headers:{'User-Agent':`Daggerbot/axios ${client.axios.VERSION}`}}),
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client.axios.get(servers.second.csg,{timeout:7500,maxContentLength:Infinity,headers:{'User-Agent':`Daggerbot/axios ${client.axios.VERSION}`}})
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]).then(x=>x.map(x=>x.data)).catch(()=>{throw new Error('[MPLOOP] Failed to make a promise request.')});
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msg.edit({content: ServerName, embeds: []}) */
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}
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/* export default async(client:TClient,Channel:string,Message:string,ServerName:string)=>{
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if (!client.config.botSwitches.mpstats) return;
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const noContentImage = 'https://cdn.discordapp.com/attachments/1118960531135541318/1140906691236479036/68efx1.png';
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const msg = await (client.channels.resolve(Channel) as Discord.TextChannel).messages.fetch(Message);
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@ -161,3 +223,4 @@ export default async(client:TClient,Channel:string,Message:string,ServerName:str
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client.MPServerCache[ServerName].players = playersOnServer
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}
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}
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*/
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@ -109,7 +109,7 @@ export default class TClient extends Client {
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tls: false,
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family: 4
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}).then(()=>console.log(this.logTime(), 'Successfully connected to MongoDB')).catch(err=>{console.error(this.logTime(), `Failed to connect to MongoDB\n${err}`); exec('pm2 stop Daggerbot', {windowsHide:true})})
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this.login(this.tokens.main);
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this.login(this.tokens.beta);
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for await (const file of readdirSync('dist/events')){
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//console.log('EVENTS:', file)
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const eventFile = await import(`./events/${file}`);
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354
src/disabled/mp.ts
Normal file
354
src/disabled/mp.ts
Normal file
@ -0,0 +1,354 @@
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import Discord from 'discord.js';
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import TClient from '../client.js';
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import path from 'node:path';
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import canvas from 'canvas';
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import {readFileSync} from 'node:fs';
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async function MPdata(client:TClient, interaction:Discord.ChatInputCommandInteraction, embed: Discord.EmbedBuilder, serverSelector: any) {
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//let serverSelector;
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if (!await client.MPServer._content.findOne({_id:interaction.guildId})) return interaction.reply('This server isn\'t linked to the bot.');
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const ServerURL = await client.MPServer._content.findById(interaction.guildId);
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if (!ServerURL) return interaction.reply(`No FS server found, please notify <@&${client.config.mainServer.roles.mpmanager}> to add it.`);
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if (!ServerURL.mainServer.ip.match(/http|https/) ?? !ServerURL.secondServer.ip.match(/http|https/)) return interaction.reply(`The server IP for this server is currently invalid, please notify <@&${client.config.mainServer.roles.mpmanager}>`);
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if (interaction.options.getString('server').includes('mainServer')) {
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try {
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serverSelector = await client.axios.get(ServerURL.mainServer.ip+'/feed/dedicated-server-stats.json?code='+ServerURL.mainServer.code, {
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timeout: 2550,
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headers: {'User-Agent': `Daggerbot - mp cmd/axios ${client.axios.VERSION}`}
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})
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} catch(err) {
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embed.setTitle('Host did not respond back in time').setColor(client.config.embedColorRed);
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console.log(client.logTime(), 'DagMP:Main failed to fetch, host didn\'t respond in time.');
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interaction.reply('Host didn\'t respond back in time.')
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return serverSelector
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}
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} else {
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try {
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serverSelector = await client.axios.get(ServerURL.secondServer.ip+'/feed/dedicated-server-stats.json?code='+ServerURL.secondServer.code, {
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timeout: 2550,
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headers: {'User-Agent': `Daggerbot - mp cmd/axios ${client.axios.VERSION}`}
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})
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} catch(err) {
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embed.setTitle('Host did not respond back in time').setColor(client.config.embedColorRed);
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console.log(client.logTime(), 'DagMP:Second failed to fetch, host didn\'t respond in time.');
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interaction.reply('Host didn\'t respond back in time.')
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return serverSelector
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}
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}
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console.log(serverSelector)
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}
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export default {
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run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
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if (interaction.channelId === '468835769092669461' && !client.isStaff(interaction.member) && ['status', 'players'].includes(interaction.options.getSubcommand())) {
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interaction.reply(`Please use <#739084625862852715> for \`/mp status/players\` commands to prevent clutter in this channel.`).then(()=>setTimeout(()=>interaction.deleteReply(), 6000));
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return;
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}
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({
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status: async()=>{
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const embed0 = new client.embed();
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const FSserver0 = await MPdata(client, interaction, embed0, 'mainServer');
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if (!FSserver0?.data) return console.log('FSserver0 failed - status');
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try {
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if (FSserver0.data.server.name.length > 1){
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interaction.reply({embeds: [embed0.setTitle('Status/Details').setColor(client.config.embedColor).addFields(
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{name: 'Server name', value: `${FSserver0?.data.server.name.length == 0 ? '\u200b' : `\`${FSserver0?.data.server.name}\``}`, inline: true},
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{name: 'Players', value: `${FSserver0.data.slots.used} out of ${FSserver0.data.slots.capacity}`, inline: true},
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{name: 'Current map', value: `${FSserver0?.data.server.mapName.length == 0 ? '\u200b' : FSserver0.data.server.mapName}`, inline: true},
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{name: 'Version', value: `${FSserver0?.data.server.version.length == 0 ? '\u200b' : FSserver0.data.server.version}`, inline: true},
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{name: 'In-game Time', value: `${('0' + Math.floor((FSserver0.data.server.dayTime/3600/1000))).slice(-2)}:${('0' + Math.floor((FSserver0.data.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true}
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)]})
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} else if (FSserver0.data.server.name.length === 0) interaction.reply('Server is currently offline.')
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} catch (err){
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console.log(err)
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interaction.reply('FSserver0 Error placeholder')
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};
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},
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info: async()=>{
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const embed2 = new client.embed().setColor(client.config.embedColor)
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const FSserver2 = await MPdata(client, interaction, embed2, 'secondServer')
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if (!FSserver2?.data) return console.log('FSserver2 failed - info')
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const MPURL = await client.MPServer._content.findById(interaction.guildId);
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if (FSserver2.data.server.name.length == 0) embed2.setFooter({text: 'Server is currently offline.'})
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interaction.reply({embeds: [embed2.setDescription([
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`**Server name**: \`${FSserver2?.data.server.name.length === 0 ? '\u200b' : FSserver2?.data.server.name}\``,
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'**Password:** `mf4700`',
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'**Crossplay server**',
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`**Map:** ${FSserver2.data.server.mapName.length == 0 ? 'Null Island' : FSserver2.data.server.mapName}`,
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`**Mods:** [Click here](${MPURL.mainServer.ip}/mods.html) **|** [Direct Download](${MPURL.mainServer.ip}/all_mods_download?onlyActive=true)`,
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'**Filters:** [Click here](https://discord.com/channels/468835415093411861/468835769092669461/926581585938120724)',
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'Please see <#543494084363288637> for additional information.'
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].join('\n'))]});
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},
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url: async()=>{
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if (client.config.mainServer.id == interaction.guildId) {
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if (!interaction.member.roles.cache.has(client.config.mainServer.roles.mpmanager) && !interaction.member.roles.cache.has(client.config.mainServer.roles.bottech) && !interaction.member.roles.cache.has(client.config.mainServer.roles.admin)) return client.youNeedRole(interaction, 'mpmanager');
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}
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const address = interaction.options.getString('address');
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if (!address){
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try {
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const Url = await client.MPServer._content.findById(interaction.guildId);
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if (interaction.options.getString('server').includes('mainServer')) {
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if (Url.mainServer.ip && Url.mainServer.code) return interaction.reply(Url.mainServer.ip+'/feed/dedicated-server-stats.json?code='+Url.mainServer.code)
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} else {
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if (Url.secondServer.ip && Url.secondServer.code) return interaction.reply(Url.secondServer.ip+'/feed/dedicated-server-stats.json?code='+Url.secondServer.code)
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}
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} catch(err){
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console.log(`MPDB :: ${err}`);
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interaction.reply(`\`\`\`${err}\`\`\``)
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}
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} else {
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if (!address.match(/dedicated-server-stats/)) return interaction.reply('The URL does not match `dedicated-server-stats.xml`');
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const newURL = address.replace('xml','json').split('/feed/dedicated-server-stats.json?code=');
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try {
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if (interaction.options.getString('server').includes('mainServer')) {
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console.log(`MPDB :: Main Server\'s URL for ${interaction.guild.name} has been modified by ${interaction.member.displayName} (${interaction.member.id})`);
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await client.MPServer._content.create({
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_id: interaction.guildId, mainServer: { ip: newURL[0], code: newURL[1] }, secondServer: { ip: 'unknown', code: 'unknown' }
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})
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.then(()=>interaction.reply('This guild is not found in database, therefore I have created it for you.'))
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.catch((err:Error)=>interaction.reply(`I ran into a brick wall while creating the server data:\n${err.message}`))
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} else {
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console.log(`MPDB :: Second Server\'s URL for ${interaction.guild.name} has been modified by ${interaction.member.displayName} (${interaction.member.id})`)
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await client.MPServer._content.findOneAndUpdate(
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{_id: interaction.guildId},{$set: {secondServer: {ip: newURL[0], code: newURL[1]}}}
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)
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.then(()=>interaction.reply('URL for second server successfully updated.'))
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.catch((err:Error)=>interaction.reply(`I got hit by a flying fish while updating the server data:\n${err.message}`))
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}
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} catch(err) {
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if (interaction.options.getString('server').includes('mainServer')) {
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const affected = await client.MPServer._content.findByIdAndUpdate({_id: interaction.guildId}, {$set: {mainServer:{ip: newURL[0], code: newURL[1]}}})
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if (affected) return interaction.reply('URL for Main Server successfully updated.')
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} else {
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const affected = await client.MPServer._content.findByIdAndUpdate({_id: interaction.guildId}, {$set: {secondServer:{ip: newURL[0], code: newURL[1]}}})
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if (affected) return interaction.reply('URL for Second Server successfully updated.')
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}
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}
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}
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},
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players: async()=>{
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const data = JSON.parse(readFileSync(path.join('src/database/MPPlayerData.json'), {encoding: 'utf8'})).slice(client.statsGraph)
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// handle negative days
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data.forEach((change: number, i: number) => {
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if (change < 0) data[i] = data[i - 1] || data[i + 1] || 0;
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});
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const first_graph_top = 16;
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const second_graph_top = 16;
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const textSize = 40;
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const img = canvas.createCanvas(1500, 750);
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const ctx = img.getContext('2d');
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const graphOrigin = [15, 65];
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const graphSize = [1300, 630];
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const nodeWidth = graphSize[0] / (data.length - 1);
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ctx.fillStyle = '#36393f'; //'#111111';
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ctx.fillRect(0, 0, img.width, img.height);
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// grey horizontal lines
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ctx.lineWidth = 5;
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let interval_candidates = [];
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for (let i = 4; i < 10; i++) {
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const interval = first_graph_top / i;
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if (Number.isInteger(interval)) {
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let intervalString = interval.toString();
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const reference_number = i * Math.max(intervalString.split('').filter(x => x === '0').length / intervalString.length, 0.3) * (['1', '2', '4', '5', '6', '8'].includes(intervalString[0]) ? 1.5 : 0.67)
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interval_candidates.push([interval, i, reference_number]);
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}
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}
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const chosen_interval = interval_candidates.sort((a, b) => b[2] - a[2])[0];
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const previousY: Array<number> = [];
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ctx.strokeStyle = '#202225'; //'#555B63';
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for (let i = 0; i <= chosen_interval[1]; i++) {
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const y = graphOrigin[1] + graphSize[1] - (i * (chosen_interval[0] / second_graph_top) * graphSize[1]);
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if (y < graphOrigin[1]) continue;
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const even = ((i + 1) % 2) === 0;
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if (even) ctx.strokeStyle = '#2c2f33'; //'#3E4245';
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ctx.beginPath();
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ctx.lineTo(graphOrigin[0], y);
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ctx.lineTo(graphOrigin[0] + graphSize[0], y);
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ctx.stroke();
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ctx.closePath();
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if (even) ctx.strokeStyle = '#202225'; //'#555B63';
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previousY.push(y, i * chosen_interval[0]);
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}
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// 30m mark
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ctx.setLineDash([8, 16]);
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ctx.beginPath();
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const lastMonthStart = graphOrigin[0] + (nodeWidth * (data.length - 30));
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ctx.lineTo(lastMonthStart, graphOrigin[1]);
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ctx.lineTo(lastMonthStart, graphOrigin[1] + graphSize[1]);
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ctx.stroke();
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ctx.closePath();
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ctx.setLineDash([]);
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// draw points
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ctx.lineWidth = 5;
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function getYCoordinate(value: number) {
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return ((1 - (value / second_graph_top)) * graphSize[1]) + graphOrigin[1];
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}
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function colorAtPlayercount(playercount: number) {
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if (playercount === first_graph_top) return client.config.embedColorRed as string;
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else if (playercount > 9) return client.config.embedColorYellow as string;
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else return client.config.embedColorGreen as string
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}
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let lastCoords: Array<number> = [];
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data.forEach((curPC: number /* current player count */, i: number) => {
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if (curPC < 0) curPC = 0;
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const x = i * nodeWidth + graphOrigin[0];
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const y = getYCoordinate(curPC);
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const nexPC /* next player count */ = data[i + 1];
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const prvPC /* previous player count */ = data[i - 1];
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const curColor = colorAtPlayercount(curPC); // color now
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const prvColor = colorAtPlayercount(prvPC); // color at last point
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if (curColor !== prvColor && !isNaN(prvPC) && lastCoords.length > 0) { // gradient should be used when the color between now and last point is not the same
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// gradient from now to last point
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const grd = ctx.createLinearGradient(lastCoords[0], lastCoords[1], x, y);
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grd.addColorStop(0, colorAtPlayercount(prvPC)); // prev color at the beginning
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grd.addColorStop(1, colorAtPlayercount(curPC)); // cur color at the end
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// special case: playercount rises or falls rapidly accross all colors (eg. straight from red to green)
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if (curColor !== client.config.embedColorYellow && prvColor !== client.config.embedColorYellow) {
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const yellowY = getYCoordinate(10); // y coordinate at which line should be yellow
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||||
const stop = (yellowY - lastCoords[1]) / (y - lastCoords[1]); // between 0 and 1, where is yellowY between y and nextPointCoords[1] ?
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grd.addColorStop(stop, client.config.embedColorYellow as string); // add a yellow stop to the gradient
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}
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ctx.strokeStyle = grd;
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} else ctx.strokeStyle = colorAtPlayercount(curPC);
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ctx.beginPath();
|
||||
if (lastCoords.length > 0) ctx.moveTo(lastCoords[0], lastCoords[1]);
|
||||
// if the line being drawn is horizontal, make it go until it has to go down
|
||||
if (y === lastCoords[1]) {
|
||||
let newX = x;
|
||||
for (let j = i + 1; j <= data.length; j++) {
|
||||
if (data[j] === curPC) newX += nodeWidth; else break;
|
||||
}
|
||||
ctx.lineTo(newX, y);
|
||||
} else ctx.lineTo(x, y);
|
||||
lastCoords = [x, y];
|
||||
ctx.stroke();
|
||||
ctx.closePath();
|
||||
|
||||
if (curPC === prvPC && curPC === nexPC) return; // no ball because no vertical difference to next or prev point
|
||||
else {
|
||||
// ball
|
||||
ctx.fillStyle = colorAtPlayercount(curPC);
|
||||
ctx.beginPath();
|
||||
ctx.arc(x, y, ctx.lineWidth * 1.3, 0, 2 * Math.PI)
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
}
|
||||
});
|
||||
|
||||
// draw text
|
||||
ctx.font = '400 ' + textSize + 'px sans-serif';
|
||||
ctx.fillStyle = 'white';
|
||||
|
||||
// highest value
|
||||
const maxx = graphOrigin[0] + graphSize[0] + textSize / 2;
|
||||
const maxy = previousY[0] + (textSize / 3);
|
||||
ctx.fillText(previousY[1].toLocaleString('en-US'), maxx, maxy);
|
||||
|
||||
// lowest value
|
||||
const lowx = graphOrigin[0] + graphSize[0] + textSize / 2;
|
||||
const lowy = graphOrigin[1] + graphSize[1] + (textSize / 3);
|
||||
ctx.fillText('0 players', lowx, lowy);
|
||||
|
||||
// 30m
|
||||
ctx.fillText('30 mins ago', lastMonthStart, graphOrigin[1] - (textSize / 2));
|
||||
|
||||
// time ->
|
||||
const tx = graphOrigin[0] + (textSize / 2);
|
||||
const ty = graphOrigin[1] + graphSize[1] + (textSize);
|
||||
ctx.fillText('time ->', tx, ty);
|
||||
|
||||
const embed1 = new client.embed();
|
||||
const FSserver1 = await MPdata(client, interaction, embed1, 'mainServer')
|
||||
if (!FSserver1?.data) return console.log('FSserver1 failed - players')
|
||||
embed1.setTitle(FSserver1?.data.server.name.length === 0 ? 'Offline' : FSserver1?.data.server.name)
|
||||
.setDescription(`${FSserver1?.data.slots.used}/${FSserver1?.data.slots.capacity}`)
|
||||
.setColor(FSserver1?.data.server.name.length === 0 ? client.config.embedColorRed : client.config.embedColor)
|
||||
.setImage('attachment://FSStats.png');
|
||||
FSserver1?.data.slots.players.filter(x=>x.isUsed).forEach(player=>embed1.addFields({name: `${player.name} ${player.isAdmin ? '| admin' : ''}`, value: `Farming for ${client.formatPlayerUptime(player.uptime)}`}))
|
||||
interaction.reply({embeds: [embed1], files: [new client.attachmentBuilder(img.toBuffer(),{name:'FSStats.png'})]})
|
||||
},
|
||||
maintenance: ()=>{
|
||||
if (client.config.mainServer.id == interaction.guildId) {
|
||||
if (!interaction.member.roles.cache.has(client.config.mainServer.roles.mpmanager) && !interaction.member.roles.cache.has(client.config.mainServer.roles.bottech) && !interaction.member.roles.cache.has(client.config.mainServer.roles.admin)) return client.youNeedRole(interaction, 'mpmanager');
|
||||
}
|
||||
const maintenanceMessage = interaction.options.getString('message');
|
||||
const activePlayersChannel = '739084625862852715';
|
||||
const channel = (client.channels.cache.get(activePlayersChannel) as Discord.TextChannel);
|
||||
if (channel.permissionOverwrites.cache.get(interaction.guildId).deny.has('SendMessages')) {
|
||||
channel.permissionOverwrites.edit(interaction.guildId, {SendMessages: true}, {type: 0, reason: `Unlocked by ${interaction.member.displayName}`});
|
||||
channel.send({embeds: [new client.embed().setColor(client.config.embedColor).setAuthor({name: interaction.member.displayName, iconURL: interaction.member.displayAvatarURL({size:1024})}).setTitle('🔓 Channel unlocked').setDescription(`**Reason:**\n${maintenanceMessage}`).setTimestamp()]});
|
||||
interaction.reply({content: `<#${activePlayersChannel}> has been unlocked!`, ephemeral: true});
|
||||
} else if (channel.permissionOverwrites.cache.get(interaction.guildId).allow.has('SendMessages')) {
|
||||
channel.permissionOverwrites.edit(interaction.guildId, {SendMessages: false}, {type: 0, reason: `Locked by ${interaction.member.displayName}`});
|
||||
channel.send({embeds: [new client.embed().setColor(client.config.embedColor).setAuthor({name: interaction.member.displayName, iconURL: interaction.member.displayAvatarURL({size:1024})}).setTitle('🔒 Channel locked').setDescription(`**Reason:**\n${maintenanceMessage}`).setTimestamp()]});
|
||||
interaction.reply({content: `<#${activePlayersChannel}> has been locked!`, ephemeral: true});
|
||||
}
|
||||
}
|
||||
} as any)[interaction.options.getSubcommand()]();
|
||||
},
|
||||
data: new Discord.SlashCommandBuilder()
|
||||
.setName('mp')
|
||||
.setDescription('Display MP status and other things')
|
||||
.addSubcommand(x=>x
|
||||
.setName('status')
|
||||
.setDescription('Check server status and details')
|
||||
.addStringOption(x=>x
|
||||
.setName('server')
|
||||
.setDescription('Which server to pull info from')
|
||||
.setChoices(
|
||||
{name: 'Main Server', value: 'mainServer'},
|
||||
{name: 'Second Server', value: 'secondServer'})
|
||||
.setRequired(true)))
|
||||
.addSubcommand(x=>x
|
||||
.setName('players')
|
||||
.setDescription('Check who\'s playing on the server')
|
||||
.addStringOption(x=>x
|
||||
.setName('server')
|
||||
.setDescription('Which server to pull the info from')
|
||||
.setChoices(
|
||||
{name: 'Main Server', value: 'mainServer'},
|
||||
{name: 'Second Server', value: 'secondServer'})
|
||||
.setRequired(true)))
|
||||
.addSubcommand(x=>x
|
||||
.setName('info')
|
||||
.setDescription('Provides you with server information such as filters and so on')
|
||||
.addStringOption(x=>x
|
||||
.setName('server')
|
||||
.setDescription('Which server to pull the info from')
|
||||
.setChoices(
|
||||
{name: 'Main Server', value: 'mainServer'},
|
||||
{name: 'Second Server', value: 'secondServer'})
|
||||
.setRequired(true)))
|
||||
.addSubcommand(x=>x
|
||||
.setName('url')
|
||||
.setDescription('View the URL for this server\'s FSMP server or update the URL')
|
||||
.addStringOption(x=>x
|
||||
.setName('server')
|
||||
.setDescription('Which server to view/update the URL')
|
||||
.setChoices(
|
||||
{name: 'Main Server', value: 'mainServer'},
|
||||
{name: 'Second Server', value: 'secondServer'})
|
||||
.setRequired(true))
|
||||
.addStringOption(x=>x
|
||||
.setName('address')
|
||||
.setDescription('Insert a \'dedicated-server-stats\' URL')))
|
||||
.addSubcommand(x=>x
|
||||
.setName('maintenance')
|
||||
.setDescription('Lock/unlock "#mp-active-players" channel when server is unavailable to the public')
|
||||
.addStringOption(x=>x
|
||||
.setName('message')
|
||||
.setDescription('The reason why is the server unavailable for?')
|
||||
.setRequired(true)))
|
||||
}
|
@ -42,6 +42,7 @@ process.on('unhandledRejection', (error: Error)=>DZ(error, 'unhandledRejection')
|
||||
process.on('uncaughtException', (error: Error)=>DZ(error, 'uncaughtException'));
|
||||
process.on('error', (error: Error)=>DZ(error, 'nodeError'));
|
||||
client.on('error', (error: Error)=>DZ(error, 'clientError'));
|
||||
client.on('debug', console.log).on('warn', console.log);
|
||||
|
||||
// Audio Player event handling
|
||||
if (client.config.botSwitches.music){
|
||||
@ -66,10 +67,11 @@ if (client.config.botSwitches.music){
|
||||
}
|
||||
|
||||
// YouTube Upload notification and Daggerwin MP loop
|
||||
setInterval(()=>{
|
||||
setInterval(async()=>{
|
||||
console.log(client.logTime(), 'MPLoop Interval')
|
||||
MPLoop(client, client.config.MPStatsLocation.main.channel, client.config.MPStatsLocation.main.message, 'Daggerwin')
|
||||
MPLoop(client, client.config.MPStatsLocation.second.channel, client.config.MPStatsLocation.second.message, 'SecondServer')
|
||||
}, 60000);
|
||||
}, 30000);
|
||||
setInterval(async()=>{
|
||||
client.YTLoop('UCQ8k8yTDLITldfWYKDs3xFg', 'Daggerwin', '528967918772551702'); // 528967918772551702 = #videos-and-streams
|
||||
client.YTLoop('UCguI73--UraJpso4NizXNzA', 'Machinery Restorer', '767444045520961567') // 767444045520961567 = #machinery-restorer
|
||||
|
Loading…
Reference in New Issue
Block a user