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Add dedicated class for music module

This commit is contained in:
AnxietyisReal 2023-08-30 10:34:22 +10:00
parent 4b8917982e
commit 0b09fc769d
2 changed files with 10 additions and 4 deletions

View File

@ -1,6 +1,12 @@
import Discord from 'discord.js';
export default class MessageTool {
static embedMusic(color:Discord.ColorResolvable, title:string, thumbnail?:string, footer?:string){
const embed = new Discord.EmbedBuilder().setColor(color).setTitle(title);
if (thumbnail) embed.setThumbnail(thumbnail);
if (footer) embed.setFooter({text: footer});
return embed
}
static embedStruct(color:Discord.ColorResolvable, title:string, description?:string|null, image?:string|null){
const embed = new Discord.EmbedBuilder().setColor(color).setTitle(title);
if (description) embed.setDescription(description);

View File

@ -25,13 +25,13 @@ client.on('error', (error: Error)=>DZ(error, 'clientError'));
// Audio Player event handling
if (client.config.botSwitches.music){
player.events.on('playerStart', (queue,track)=>queue.channel.send({embeds:[MessageTool.embedStruct(client.config.embedColor, `Next up: ${track.raw.title} - ${track.raw.author}`,track.raw.thumbnail)]}));
player.events.on('audioTrackAdd', (queue,track)=>queue.channel.send({embeds:[MessageTool.embedStruct(client.config.embedColorGreen, `Added: ${track.raw.title} - ${track.raw.author}`,track.raw.thumbnail)]}));
player.events.on('audioTrackRemove', (queue, track)=>queue.channel.send({embeds:[MessageTool.embedStruct(client.config.embedColor, `Removed: ${track.raw.title} - ${track.raw.author}`,track.raw.thumbnail)]}));
player.events.on('playerStart', (queue,track)=>queue.channel.send({embeds:[MessageTool.embedMusic(client.config.embedColor, `Next up: ${track.raw.title} - ${track.raw.author}`,track.raw.thumbnail)]}));
player.events.on('audioTrackAdd', (queue,track)=>queue.channel.send({embeds:[MessageTool.embedMusic(client.config.embedColorGreen, `Added: ${track.raw.title} - ${track.raw.author}`,track.raw.thumbnail)]}));
player.events.on('audioTrackRemove', (queue, track)=>queue.channel.send({embeds:[MessageTool.embedMusic(client.config.embedColor, `Removed: ${track.raw.title} - ${track.raw.author}`,track.raw.thumbnail)]}));
player.events.on('emptyQueue', queue=>{
if (queue.tracks.size < 1) return queue.channel.send('There\'s no songs left in the queue, leaving voice channel in 15 seconds.').then(()=>setTimeout(()=>queue.connection.disconnect(), 15000))
});
player.events.on('playerPause', queue=>queue.channel.send({embeds:[MessageTool.embedStruct(client.config.embedColor, 'Player has been paused.\nRun the command to unpause it')]}));
player.events.on('playerPause', queue=>queue.channel.send({embeds:[MessageTool.embedMusic(client.config.embedColor, 'Player has been paused.\nRun the command to unpause it')]}));
player.events.on('playerError', (queue, error)=>DZ(error, 'playerError')); // I don't know if both of these actually works, because most
player.events.on('error', (queue, error)=>DZ(error, 'playerInternalError')); // errors from the player is coming from unhandledRejection
}