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Ew, just ew.
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@ -67,8 +67,7 @@ setInterval(async()=>{
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// Connect to DB to retrieve the Gameserver info to fetch data.
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MPDB.sync();
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const newServerId = client.config.mainServer.id
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const ServerURL = MPDB.findOne({where: {serverId: newServerId}})
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const ServerURL = MPDB.findOne({where: {serverId: client.config.mainServer.id}})
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const DBURL = (await ServerURL).ip
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const DBCode = (await ServerURL).code
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const verifyURL = DBURL.match(/http/);
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