2024-01-22 16:57:07 -05:00
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import {ColorResolvable, PresenceData, APIUser} from 'discord.js';
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2022-12-03 18:35:14 -05:00
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2022-11-17 12:58:19 -05:00
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export interface Punishment {
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case_id: number;
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type: string;
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member_name: string;
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member: string;
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moderator: string;
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expired?: boolean;
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time: number;
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reason: string;
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endTime?: number;
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cancels?: number;
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duration?: number;
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}
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export interface FSData {
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server: {
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dayTime: number,
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game: string,
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mapName: string,
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mapSize: number,
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mapOverviewFilename: string,
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money: number,
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name: string,
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server: string,
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version: string
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},
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slots: {
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capacity: number,
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used: number,
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players: FSPlayer[]
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},
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vehicles: FSVehicle[]
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}
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interface FSVehicle {
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name: string,
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category: string,
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type: string,
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x: number,
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y: number,
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z: number,
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fills: FSVehicleFill[],
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controller: string
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}
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interface FSVehicleFill {
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type: string,
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level: number
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}
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export interface FSPlayer {
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isUsed?: boolean,
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isAdmin: boolean,
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uptime: number,
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name: string
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}
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export interface FSCareerSavegame {
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settings: {
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savegameName: string,
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creationDate: string,
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mapId: string,
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mapTitle: string,
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saveDataFormatted: string,
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saveDate: string,
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resetVehicles: string,
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trafficeEnabled: string,
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stopAndGoBraking: string,
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trailerFillLimit: string,
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automaticMotorStartEnabled: string,
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growthMode: string,
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fixedSeasonalVisuals: string,
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plannedDaysPerPeriod: string,
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fruitDestruction: string,
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plowingRequiredEnabled: string,
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stonesEnabled: string,
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weedsEnabled: string,
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limeRequired: string,
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isSnowEnabled: string,
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fuelUsage: string,
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helperBuyFuel: string,
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helperBuySeeds: string,
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helperSlurrySource: string,
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helperManureSource: string,
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densityMapRevision: string,
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terrainTextureRevision: string,
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terrainLodTextureRevision: string,
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splitShapesRevision: string,
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tipCollisionRevision: string,
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placementCollisionRevision: string,
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navigationCollisionRevision: string,
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mapDensityMapRevision: string,
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mapTerrainTextureRevision: string,
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mapTerrainLodTextureRevision: string,
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mapSplitShapesRevision: string,
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mapTipCollisionRevision: string,
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mapPlacementCollisionRevision: string,
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mapNavigationCollisionRevision: string,
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difficulty: string,
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economicDifficulty: string,
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dirtInterval: string,
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timeScale: string,
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autoSaveInterval: string
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},
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statistics: {
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money: string,
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playTime: string
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},
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slotSystem: {
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slotUsage: string
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}
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}
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export interface Config {
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configName: string,
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embedColor: ColorResolvable,
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embedColorGreen: ColorResolvable,
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embedColorYellow: ColorResolvable,
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embedColorRed: ColorResolvable,
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embedColorInvis: ColorResolvable,
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embedColorBCA: ColorResolvable,
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embedColorXmas: ColorResolvable,
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LRSstart: number,
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whitelistedServers: string[],
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botSwitches: {
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dailyMsgsBackup: boolean,
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registerCommands: boolean,
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commands: boolean,
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logs: boolean,
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mpSys: boolean,
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buttonRoles: boolean,
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automod: boolean,
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autores: boolean
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},
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botPresence: PresenceData,
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whitelist: string[],
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contribList: string[],
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dcServer: {
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id: string,
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staffRoles: string[],
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roles: {
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admin: string,
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dcmod: string,
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mpmanager: string,
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mpmod: string,
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vtcmanager: string,
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vtcstaff: string,
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ytmod: string,
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mphelper: string,
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mpplayer: string,
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vtcmember: string
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},
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channels: {
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errors: string,
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thismeanswar: string,
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bot_suggestions: string,
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bot_status: string,
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logs: string,
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welcome: string,
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botcommands: string,
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bankick_log: string,
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punishment_log: string,
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dcmod_chat: string,
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mpmod_chat: string,
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multifarm_chat: string,
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pw_list: string,
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help_forum: string
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}
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}
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}
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// Credits to FlyingSixtySix/neurobot for inspiration.
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// https://github.com/FlyingSixtySix/neurobot/blob/0dee4ea4f72872e2df240700eb56e1d38da1f8bb/src/interactions/jp.ts#L37-L85
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export interface RawGatewayPacket<T> {
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t: 'MESSAGE_DELETE'|'MESSAGE_UPDATE';
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d: T;
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}
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export interface RawMessageDelete {
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id: string,
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channel_id: string,
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guild_id: string
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}
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export interface RawMessageUpdate {
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id: string,
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channel_id: string,
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guild_id: string,
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content: string,
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embeds: any[],
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components: any[],
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attachments: any[],
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author: APIUser
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member: { roles: any[] }
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}
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