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Daggerbot-TS/src/MPLoop.ts

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import Discord from 'discord.js';
import TClient from './client';
import fs from 'node:fs';
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import {FSPlayer, FSData, FSCareerSavegame} from './typings/interfaces';
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export default async(client:TClient,Channel:string,Message:string,ServerName:string)=>{
if (!client.config.botSwitches.mpstats) return;
const msg = await (client.channels.resolve(Channel) as Discord.TextChannel).messages.fetch(Message);
const embed = new client.embed();
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let playerData:Array<string> = [];
let error:Boolean;
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let isServerOnline = false;
const Server = await client.MPServer._content.findById(client.config.mainServer.id);
const DSS = {
data: {} as FSData, fetchResult: '' as string
};
const CSG = {
data: {} as FSCareerSavegame, fetchResult: '' as string
};
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if (!Server?.ip?.match(/http|https/)) return msg.edit({content: '*Detected an invalid IP\nContact MP Manager or Bot Tech*', embeds: null});
async function serverData(client:TClient, URL:string){
return await client.axios.get(URL, {timeout: 5000, maxContentLength: Infinity, headers:{'User-Agent':`Daggerbot/axios ${client.axios.VERSION}`}}).catch((error:Error)=>error.message)
}
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await Promise.all([serverData(client, Server.ip+'/feed/dedicated-server-stats.json?code='+Server.code), serverData(client, Server.ip+'/feed/dedicated-server-savegame.html?code='+Server.code+'&file=careerSavegame')]).then(function(results){
if (typeof results[0] === 'string'){
DSS.fetchResult = `DagMP DSS failed, ${results[0]}`;
embed.addFields({name:'DSS Status',value:results[0]})
} else if (results[0].status != 200){
DSS.fetchResult = `DagMP DSS failed with ${results[0].status + ' ' + results[0].statusText}`;
embed.addFields({name:'DSS Status',value:results[0].status + ' ' + results[0].statusText})
} else DSS.data = results[0].data as FSData
if (typeof results[1] === 'string'){
CSG.fetchResult = `DagMP CSG failed, ${results[1]}`;
embed.addFields({name:'CSG Status',value:results[1]})
} else if (results[1].status != 200){
if (results[1].status === 204) embed.setImage('https://http.cat/204');
CSG.fetchResult = `DagMP CSG failed with ${results[1].status + ' ' + results[1].statusText}`;
embed.addFields({name:'CSG Status',value:results[1].status + ' ' + results[1].statusText})
} else CSG.data = (client.xjs.xml2js(results[1].data,{compact:true}) as any).careerSavegame as FSCareerSavegame
}).catch(error=>console.error(error));
if (DSS.fetchResult.length != 0){
error = true;
if (DSS.data.slots === undefined) return;
console.log(client.logTime(), DSS.fetchResult);
} else if (CSG.fetchResult.length != 0){
error = true;
console.log(client.logTime(), CSG.fetchResult);
}
if (error){ // Blame Nawdic
embed.setTitle('Host is not responding').setColor(client.config.embedColorRed);
msg.edit({content:null, embeds: [embed]})
return;
}
//Timescale formatting
function formatTimescale(number:number,digits:number,icon:string){
var n = Number(number);
return n.toLocaleString(undefined, {minimumFractionDigits: digits})+icon
}
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// Join/Leave log - Dorime to tae for examples :dorime:
function playerLogEmbed(player:FSPlayer,joinLog:boolean){
const logEmbed = new client.embed().setDescription(`**${player.name} ${player.isAdmin ? '| admin' : ''}** ${joinLog ? 'joined' : 'left'} **${ServerName}** at <t:${Math.round(Date.now()/1000)}:t>`);
if (joinLog) return logEmbed.setColor(client.config.embedColorGreen);
else return logEmbed.setColor(client.config.embedColorRed)
}
function playerLog(){
// Player leaving
playersInCache.filter(x=>!playersOnServer.some(y=>y.name === x.name)).forEach(player=>serverLog.send({embeds:[playerLogEmbed(player,false)]}));
// Player joining
let playerObject;
if (playersInCache.length === 0 && (client.uptime as number) > 60010) playerObject = playersOnServer;
else if (playersInCache.length !== 0) playerObject = playersOnServer.filter(x=>!playersInCache.some(y=>y.name === x.name));
if (playerObject) playerObject.forEach(x=>serverLog.send({embeds:[playerLogEmbed(x,true)]}));
}
const serverIndicatorEmbed =(indicator:string)=>new client.embed().setTitle(`**${ServerName}** is now ${indicator}`).setColor(client.config.embedColorOrange).setTimestamp();
const serverLog = client.channels.resolve(client.config.mainServer.channels.fs_server_log) as Discord.TextChannel;
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const playersOnServer = DSS.data.slots?.players.filter(x=>x.isUsed);
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const playersInCache = client.MPServerCache.players;
playersOnServer.forEach(player=>playerData.push(`**${player.name} ${player.isAdmin ? '| admin' : ''}**\nFarming for ${client.formatPlayerUptime(player.uptime)}`));
ServerName = client.MPServerCache.name;
if (DSS.data.server.name === 'Official Daggerwin Game Server') client.MPServerCache.name = 'Daggerwin';
else client.MPServerCache.name = 'Dag - YT Series';
if (DSS.data.server.name.length === 0){
embed.setTitle('The server seems to be offline.').setColor(client.config.embedColorRed);
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msg.edit({content: 'This embed will resume when the server is back online.', embeds: [embed]});
if (client.MPServerCache.status === 'online') serverLog.send({embeds:[serverIndicatorEmbed('offline')]});
client.MPServerCache.status = 'offline';
} else {
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if (client.MPServerCache.status === 'offline'){
serverLog.send({embeds:[serverIndicatorEmbed('online')]});
isServerOnline = true
};
client.MPServerCache.status = 'online';
const statusEmbed = new client.embed().setColor(client.config.embedColor).setTitle('Server details').setFields(
{name: 'Current Map', value: `${DSS.data.server.mapName.length === 0 ? '\u200b' : DSS.data.server.mapName}`, inline: true},
{name: 'Version', value: `${DSS.data.server.version.length === 0 ? '\u200b' : DSS.data.server.version}`, inline: true},
{name: 'In-game Time', value: `${('0'+Math.floor((DSS.data.server.dayTime/3600/1000))).slice(-2)}:${('0'+Math.floor((DSS.data.server.dayTime/60/1000)%60)).slice(-2)}`, inline: true},
{name: 'Slot Usage', value: `${isNaN(Number(CSG.data.slotSystem?._attributes.slotUsage)) === true ? 'Unavailable' : Number(CSG.data.slotSystem?._attributes.slotUsage).toLocaleString('en-us')}`, inline: true},
{name: 'Timescale', value: `${isNaN(Number(CSG.data.settings?.timeScale._text)) === true ? 'Unavailable' : formatTimescale(Number(CSG.data.settings?.timeScale._text), 0, 'x')}`, inline: true}
);
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embed.setColor(client.config.embedColor).setTitle(DSS.data.server.name).setDescription(`${DSS.data.slots.used === 0 ? '*No players online*' : playerData.join('\n\n')}`).setAuthor({name:`${DSS.data.slots.used}/${DSS.data.slots.capacity}`});
msg.edit({content:'This embed updates every minute.',embeds:[statusEmbed,embed]});
}
if (!isServerOnline){
playerLog();
const Database:Array<number> = JSON.parse(fs.readFileSync('src/database/MPPlayerData.json',{encoding:'utf8',flag:'r+'}));
Database.push(DSS.data.slots?.used);
fs.writeFileSync('src/database/MPPlayerData.json', JSON.stringify(Database));
client.MPServerCache.players = playersOnServer
}
}