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import Discord from 'discord.js';
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import TClient from '../client.js';
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import Punish from '../components/Punish.js';
export default class Mute {
static run(client: TClient, interaction: Discord.ChatInputCommandInteraction<'cached'>){
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Punish(client, interaction, 'mute');
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}
static data = new Discord.SlashCommandBuilder()
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.setName('mute')
.setDescription('Mute a member')
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.addUserOption(x=>x
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.setName('member')
.setDescription('Which member to mute?')
.setRequired(true))
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.addStringOption(x=>x
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.setName('time')
.setDescription('Mute duration'))
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.addStringOption(x=>x
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.setName('reason')
.setDescription('Reason for the mute'))
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}